At press time 11,909 servers102,314 players409 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,516

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 11m ago

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 5 players of a possible 101; over the past week it averaged 4, with a peak of 15. It stands at No. 1,516 of the ranked servers, the top 7%. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 100000x, modded, carbon, pve.

§ 1Attendance

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 20h. Every Friday at 14:34 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak14

players, last three wipes

Crowd held80%

else halves by day 5

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:3420h
Thu 5 Nov, 19:00 FW7d 1h
Fri 6 Nov, 14:347d 20h
Fri 13 Nov, 14:3414d 20h
Fri 20 Nov, 14:3421d 20h
Fri 27 Nov, 14:3428d 20h
Thu 3 Dec, 19:00 FW35d 1h
Fri 4 Dec, 14:3435d 20h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 15 – running 1
Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW27d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC34d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr12/101 EU · groups of 8+ · 100000x · weekly · 4 on average
  2. 2 RGN 100000x PvE [Events|Purge|Zombies|SkillTree]1/100 NA · groups of 8+ · 100000x · weekly · 3 on average
  3. 3 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|6/200 EU · groups of 10+ · 10x · weekly · 6 on average
  4. 4 [SEA] CrustyRusty | 10x PvE3/50 EA · groups of 8+ · 10x · weekly · 5 on average
  5. 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS3/100 NA · groups of 8+ · 1e+06x · weekly · 4 on average
  6. 6 RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]1/101 groups of 8+ · 100x · weekly · 2 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: which one?

The server RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] currently answers as online. Of note: the reported uptime places the last restart about 4 hours ago. The records show 92% uptime over the last 7 full days: 155 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame?

Server fps averaged 56 over the last 48 hours; the low was 48. The entity count reached 132,082: buildings, deployables and all else in the world. Up to 4,457 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] operate from?

No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 216.39.240.13:28048 — that is the address.

Rules, settings, map

What map is in use on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,096 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carries a gather rate of 100000x in its title. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules with towns and jobs. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

The players

How full does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] get?

5 players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at present; the slot count is 101. Averaged across seven days, 4 players; the peak reached 15. The busiest hour of the last 48 was 16:00 UTC, averaging 6 players.

Against other Rust servers, how is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranked?

The seven-day player-hour table places RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,516, within the top 7% of ranked servers.

Tags, lists

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] be read?

These tags are RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): Slot count: 101; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^r (Roleplay): Roleplay rules apply; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Across its recent wipes, the busiest point averaged 14 players. 26 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 80% of recent wipes. The fall below half came by day 5 where the crowd did not hold.

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. The records show the next wipe due on Friday 30 October at 14:34 UTC. The world now in play was generated 6 days 3 hours ago. Its tags carry a weekly wipe schedule.

How to join

What is the way to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.13:28048. The server's website is recorded as https://www.rust-gaming-nation.com/.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp101
Max players Slot count: 101.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.