At press time 11,620 servers32,059 players73 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,093

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 10m ago

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 1 players of a possible 101; over the past week it averaged 2, with a peak of 11. It stands at No. 2,093 of the ranked servers, the top 9%. It last wiped 5d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 100x, modded, carbon, pve.

§ 1Attendance

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 8h. Every Friday at 14:38 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak24

players, last three wipes

Crowd held40%

else halves by day 5

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:381d 8h
Thu 5 Nov, 19:00 FW7d 13h
Fri 6 Nov, 14:388d 8h
Fri 13 Nov, 14:3815d 8h
Fri 20 Nov, 14:3822d 8h
Fri 27 Nov, 14:3829d 8h
Thu 3 Dec, 19:00 FW35d 13h
Fri 4 Dec, 14:3836d 8h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RGN 100x PvE [Events|Purge|Zombies|SkillTree]0/100 EU · groups of 8+ · 100x · weekly · 2 on average
  2. 2 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|4/200 EU · groups of 10+ · 10x · weekly · 6 on average
  3. 3 [SEA] CrustyRusty | 10x PvE4/50 EA · groups of 8+ · 10x · weekly · 5 on average
  4. 4 RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]3/101 groups of 8+ · 100000x · weekly · 4 on average
  5. 5 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr2/101 EU · groups of 8+ · 100000x · weekly · 4 on average
  6. 6 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS1/100 NA · groups of 8+ · 1e+06x · weekly · 4 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] operate?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Online: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up as of the latest refresh. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 163 of 168 hours up in the last 7 full days, or 97% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] like?

Server fps averaged 30 over the last 48 hours; the low was 30. Of note: 168,296 entities at the peak, counting buildings, deployables and the rest. Up to 5,295 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 195.60.166.227:29015 — that is the address.

Settings and map

What map is in use on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 5,000 with seed 677322. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

By its own name, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] gathers at 100x. Groups are capped at 8 players, the standard default. Play is roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Player record

How full does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] get?

At the latest count RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has 1 players, with 101 slots in total. Over seven days the mean is 2 players, with a peak of 11. The busiest hour of the last 48 was 14:00 UTC, averaging 6 players.

What position does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

The seven-day player-hour table places RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,093, within the top 9% of ranked servers.

Tag and list record

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] fits: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which meanings attach to the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The standard survival game; mp101 (Max players): 101 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^w (Weekly): Wipes once a week; ^r (Roleplay): Roleplay rules apply; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across recent wipes was 24 players. 44 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 40% of recent wipes. The fall below half came by day 5 where the crowd did not hold.

When does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

The rhythm of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. Friday 30 October at 14:38 UTC is when the next wipe is due. The present world dates from 5 days 15 hours. The tags list wipes as weekly.

How to join

Which steps join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

To connect, open the console with F1 in Rust and enter client.connect 195.60.166.227:29015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://www.rust-gaming-nation.com/.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp101
Max players 101 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly Wipes once a week.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.