At press time 11,757 servers71,129 players212 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,503

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online NA · us1 104.143.3.90:28115 checked 11m ago

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is a Rust server in North America (us1). At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 4. It stands at No. 6,503 of the ranked servers, the top 29%, and No. 1037 in North America. It makes a new world every few hours (10 this week), resets rather than wipes. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:59 UTC17m ago – – – 0
Thu 29 Oct, 15:41 UTC7h ago – – – 0
Thu 29 Oct, 12:33 UTC10h ago – – – 0
Thu 29 Oct, 11:49 UTC11h ago – – – 0
Wed 28 Oct, 11:49 UTC1d ago – – – 0
Tue 27 Oct, 11:48 UTC2d ago – – – 0
Mon 26 Oct, 11:49 UTC3d ago – – – 0
Sun 25 Oct, 11:49 UTC4d ago – – – 0
Sat 24 Oct, 11:49 UTC5d ago – – – 0
Fri 23 Oct, 11:49 UTC6d ago – – – 0

§ 5In its own wordsas the server describes itself

♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨ GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG ▶ BUILD AT WARP SPEED - instant upgrades and edits ▶ LOAD, REMIX, FLEX - templates and community bases ▶ BUILD WITH FRIENDS - shared plots, zero friction ▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды ▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества ▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX47/152 NA · no group limit · 60 on average
  2. 2 UKN.GG - US Sandbox - Creative | Build | Noclip0/200 NA · groups of 1000+ · 2 on average
  3. 3 [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX270/504 EU · no group limit · 478 on average
  4. 4 [EU] THE WAR I Creative I Builder Map1/110 EU · groups of 8+ · 9 on average
  5. 5 [EU] Rumblest »F1 Staging Test | Team-only PvP«3/50 EU · groups of 8+ · 3 on average
  6. 6 UKN.GG - EU Sandbox - Creative | Build | Noclip4/200 EU · groups of 1000+ · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate?

Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and is it up?

The records show ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online at the time of this check. A restart came about 5 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold a steady frame?

The records show an average of 60 server fps over 48 hours, never below 60. The entity count reached 1,504: buildings, deployables and all else in the world. Up to 3,304 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate from?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is filed in North America under the NA tag, with us1 as its region code. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 104.143.3.90:28115 stands the address.

Rules, settings, map

What map does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN put players on?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: ⚠⚠GET RAID INSIGHT⚠.

What settings and rules does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?

The name of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN states no rate for gathering. Groups are capped at 8 players, the standard default. minigames & battle royale is the game mode, arenas, parkour, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Population

How full does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN get?

The record for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN shows 0 players, against a capacity of 150. Over seven days the mean is 0 players, with a peak of 4. The busiest hour of the last 48 was 18:00 UTC, averaging 3 players.

Against other Rust servers, how is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN ranked?

Ranked on seven-day player hours, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN holds #6,503, with #1,037 in North America; the top 29% of ranked servers includes it.

Tags, lists

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Rust server stats: build servers, Rust creative servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN be read?

These tags are ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $rus1 (Region code): Region code: us1; ^c (Creative): No gathering; build freely, sandbox style; ^e (Minigames): The fare is minigames: Bedwars, arenas and parkour among them; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Design bases and practise them here; ^j (Battle royale): The zone closes in while players loot and fight; ^i (Battlefield): Kits and raised rates make for fast PvP; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

On what schedule does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe?

Those resets every few hours are not wipes, and ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN keeps no wipe schedule for them.

Joining the server

Which steps join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

To connect, open the console with F1 in Rust and enter client.connect 104.143.3.90:28115. The Launch Rust and join button on this page does the same through Steam. https://teatime.gg carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$rus1
Region code Region code: us1.

Gameplay

^c
Creative No gathering; build freely, sandbox style.
^e
Minigames The fare is minigames: Bedwars, arenas and parkour among them.
^d
Combat training Loot is given to you for aim and PvP practice.
^k
Build server Design bases and practise them here.
^j
Battle royale The zone closes in while players loot and fight.
^i
Battlefield Kits and raised rates make for fast PvP.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.