An entry in the registerNo. 1,116
UKN.GG - US Sandbox - Creative | Build | Noclip
Online 64.40.8.192:28014 checked 9m ago
UKN.GG - US Sandbox - Creative | Build | Noclip is a Rust server, one of the ukn.gg servers. At the last count it had 0 players of a possible 200; over the past week it averaged 7, with a peak of 42. It stands at No. 1,116 of the ranked servers, the top 5%. It makes a new world every few hours (8 this week), resets rather than wipes. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:58 UTC6h ago | – | – | – | 0 |
| Mon 26 Oct, 10:58 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 10:58 UTC2d ago | – | – | – | 2 |
| Sat 24 Oct, 09:58 UTC3d ago | – | – | – | 2 |
| Fri 23 Oct, 09:58 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 09:58 UTC5d ago | – | – | – | 7 |
| Wed 21 Oct, 09:58 UTC6d ago | – | – | – | 4 |
| Wed 21 Oct, 08:29 UTC6d ago | – | – | – | 4 |
| Tue 20 Oct, 09:58 UTC7d ago | – | – | – | 7 |
| Mon 19 Oct, 09:58 UTC8d ago | – | – | – | 8 |
| Sun 18 Oct, 09:58 UTC9d ago | – | – | – | 15 |
| Sat 17 Oct, 09:58 UTC10d ago | – | – | – | 6 |
| Fri 16 Oct, 09:58 UTC11d ago | – | – | – | 10 |
| Thu 15 Oct, 09:58 UTC12d ago | – | – | – | 18 |
| Wed 14 Oct, 09:58 UTC13d ago | – | – | – | 19 |
| Tue 13 Oct, 09:58 UTC14d ago | – | – | – | 22 |
| Mon 12 Oct, 09:58 UTC15d ago | – | – | – | 16 |
| Sun 11 Oct, 09:58 UTC16d ago | – | – | – | 19 |
| Sat 10 Oct, 09:58 UTC17d ago | – | – | – | 8 |
| Sat 10 Oct, 03:03 UTC17d ago | – | – | – | 2 |
§ 5In its own wordsas the server describes itself
Build anything you'd like and try out your base designs with unlimited resources! - Unlimited resources - Private Build Areas - Base Saving - Vehicles - Noclip - Anti-Grief - Custom Building Tools UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX87/152 NA · no group limit · 50 on average
- 2 [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX786/769 EU · no group limit · 435 on average
- 3 [EU] THE WAR I Creative I Builder Map17/110 EU · groups of 8+ · 8 on average
- 4 [EU] Rumblest »F1 Staging Test | Team-only PvP«5/50 EU · groups of 8+ · 2 on average
- 5 ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎3/150 EA · groups of 8+ · 2 on average
- 6 ⦿ TEATIME.GG СТРОЙКА|1v1|АИМ|ИГРЫ|MAGIC SANDBOX7/150 EU · groups of 8+ · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does UKN.GG - US Sandbox - Creative | Build | Noclip operate?
The server UKN.GG - US Sandbox - Creative | Build | Noclip is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is UKN.GG - US Sandbox - Creative | Build | Noclip up, and how steady is its uptime?
UKN.GG - US Sandbox - Creative | Build | Noclip currently answers as online. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does UKN.GG - US Sandbox - Creative | Build | Noclip hold a steady frame?
Server fps averaged 29 over the last 48 hours; the low was 5. Buildings, deployables and the rest brought the entity count to a high of 8,949. The memory peak was 3,487 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does UKN.GG - US Sandbox - Creative | Build | Noclip sit?
The name of UKN.GG - US Sandbox - Creative | Build | Noclip points to North America, though no region tag is published. Rust Server Stats records the stated location of a server, not the location of the machine. 64.40.8.192:28014 — that is the address.
Rules, settings, map
What map does UKN.GG - US Sandbox - Creative | Build | Noclip put players on?
UKN.GG - US Sandbox - Creative | Build | Noclip runs a procedural map, generated by the game, of size 3,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: UKN Map.
The rules and settings of UKN.GG - US Sandbox - Creative | Build | Noclip: what are they?
The name of UKN.GG - US Sandbox - Creative | Build | Noclip states no rate for gathering. The maximum group is 1000 players. build & creative is the game mode, no gathering: sandbox building. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on UKN.GG - US Sandbox - Creative | Build | Noclip?
The record for UKN.GG - US Sandbox - Creative | Build | Noclip shows 0 players, against a capacity of 200. Averaged across seven days, 7 players; the peak reached 42. At 19:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.
What position does UKN.GG - US Sandbox - Creative | Build | Noclip hold among Rust servers?
On player hours over seven days UKN.GG - US Sandbox - Creative | Build | Noclip ranks #1,116, inside the top 5% of all ranked servers.
Tag and list record
Where does UKN.GG - US Sandbox - Creative | Build | Noclip appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include UKN.GG - US Sandbox - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, Rust server stats: build servers, Rust creative servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on UKN.GG - US Sandbox - Creative | Build | Noclip be read?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Slot count: 200; ts1000 (Group limit): 1000 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^c (Creative): A sandbox where nothing is gathered and anything can be built; ^k (Build server): Design bases and practise them here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags UKN.GG - US Sandbox - Creative | Build | Noclip publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
By whose hand is UKN.GG - US Sandbox - Creative | Build | Noclip run?
Most likely one operator runs UKN.GG - US Sandbox - Creative | Build | Noclip and 14 other servers we track: all publish a ukn.gg hostname.
The wipes
On what schedule does UKN.GG - US Sandbox - Creative | Build | Noclip wipe?
Those resets every few hours are not wipes, and UKN.GG - US Sandbox - Creative | Build | Noclip keeps no wipe schedule for them.
Connection
How does one connect to UKN.GG - US Sandbox - Creative | Build | Noclip?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 64.40.8.192:28014. The server's website is recorded as https://ukn.gg.