An entry in the registerNo. 2,614
UKN.GG - AU Training Grounds - Main
Online 139.99.144.117:28014 checked 12m ago
UKN.GG - AU Training Grounds - Main is a Rust server, one of the ukn.gg servers. At the last count it had 0 players of a possible 200; over the past week it averaged 2, with a peak of 23. It stands at No. 2,614 of the ranked servers, the top 12%. It last wiped 1d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:09 UTC37d ago | 39 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA2/50 OC · no group limit · 3 on average
- 2 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA1146/1500 EU · no group limit · 688 on average
- 3 R2 - Aim training / Matchmaking / Facechecks - RU Main390/450 EU · groups of 12+ · 208 on average
- 4 RustGames.gg | Lucky Pillars - EU 1151/400 EU · groups of 100+ · 79 on average
- 5 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP121/200 groups of 30+ · weekly · 55 on average
- 6 R2 - Aim training / Matchmaking / Facechecks - EU Main86/400 EU · groups of 12+ · 34 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for UKN.GG - AU Training Grounds - Main: which one?
Rust network protocol 2634 and build 166652 on Windows is what UKN.GG - AU Training Grounds - Main runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on UKN.GG - AU Training Grounds - Main, and is it up?
The records show UKN.GG - AU Training Grounds - Main online at the time of this check. A restart came about 2 days ago, by the server's own uptime figure. The records show 97% uptime over the last 7 full days: 163 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Does UKN.GG - AU Training Grounds - Main hold a steady frame?
The records show an average of 30 server fps over 48 hours, never below 14. Buildings, deployables and the rest brought the entity count to a high of 2,121. Of note: memory use reached 2,529 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of UKN.GG - AU Training Grounds - Main?
The name of UKN.GG - AU Training Grounds - Main points to Oceania, though no region tag is published. Rust Server Stats records the stated location of a server, not the location of the machine. 139.99.144.117:28014 — that is the address.
The rules and map
The map for UKN.GG - AU Training Grounds - Main: which one is it?
UKN.GG - AU Training Grounds - Main runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: UKN Map.
The rules and settings of UKN.GG - AU Training Grounds - Main: what are they?
No gather rate appears in the name of UKN.GG - AU Training Grounds - Main. The limit for a group is 500 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
How full does UKN.GG - AU Training Grounds - Main get?
0 players are on UKN.GG - AU Training Grounds - Main at present; the slot count is 200. The seven-day record: an average of 2 players and a peak of 23. The busiest hour of the last 48 was 10:00 UTC, averaging 0 players.
Against other Rust servers, how is UKN.GG - AU Training Grounds - Main ranked?
Ranked by player hours over the last seven days, UKN.GG - AU Training Grounds - Main stands at #2,614, in the top 12% overall.
Tag and list record
Where does UKN.GG - AU Training Grounds - Main appear among the Rust Server Stats lists and filters?
On Rust Server Stats, UKN.GG - AU Training Grounds - Main is placed in these lists: Oceania Rust servers: the record, Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on UKN.GG - AU Training Grounds - Main?
The game's server browser reads the tags UKN.GG - AU Training Grounds - Main publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Slot count: 200; ts500 (Group limit): Team size is capped at 500; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Which operator stands behind UKN.GG - AU Training Grounds - Main?
The ukn.gg hostname of UKN.GG - AU Training Grounds - Main is also published by 14 other servers we track; most likely the same operator runs them.
The wipes
What is the shape of wipe day on UKN.GG - AU Training Grounds - Main?
Averaged over recent wipes, the crowd reached 39 at its busiest. 30 hours into the latest wipe the crowd reached its peak.
When does UKN.GG - AU Training Grounds - Main wipe?
UKN.GG - AU Training Grounds - Main's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 37 hours ago.
Connection
Which steps join UKN.GG - AU Training Grounds - Main?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 139.99.144.117:28014. A website is listed for the server: https://ukn.gg.