DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is a Rust server, one of the dogfight.online servers.
At the last count it had 103 players of a possible 200; over the past week it averaged 55, with a peak of 158.
It stands at No. 323 of the ranked servers, the top 1%.
It last wiped 1d ago, on a weekly schedule, and the next wipe is expected on Monday 2 November.
Its own tags class it as modded, oxide.
§ 1Attendance
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
§ 2Performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
RankRank in region
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Monday 2 November, 03:04 UTC, in 5d 8h.
Its weekly schedule tag · low confidence
The rhythm
Usual gap1 days
between real wipes
On rhythm38%
of its recent wipes
Wipe-day peak139
players, last three wipes
Crowd held100%
of its cycles kept half the crowd
Coming wipes
Date, UTC
Hence
Mon 2 Nov, 03:04
5d 8h
Thu 5 Nov, 19:00 FW
9d 0h
Mon 9 Nov, 03:04
12d 8h
Mon 16 Nov, 03:04
19d 8h
Mon 23 Nov, 03:04
26d 8h
Mon 30 Nov, 03:04
33d 8h
Thu 3 Dec, 19:00 FW
37d 0h
Mon 7 Dec, 03:04
40d 8h
§ 5The record of wipesnewest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 03:04 UTC1d ago
–
–
running
11
Sat 24 Oct, 03:04 UTC3d ago
–
–
–
5
Thu 22 Oct, 03:04 UTC5d ago
–
–
–
9
Wed 21 Oct, 03:03 UTC6d ago
–
–
–
1
Tue 20 Oct, 03:03 UTC7d ago
–
–
–
0
Mon 19 Oct, 03:04 UTC8d ago
–
–
–
6
Sun 18 Oct, 09:38 UTC9d ago
–
–
–
6
Sat 17 Oct, 18:05 UTC10d ago
–
–
–
72
Sat 17 Oct, 03:04 UTC10d ago
–
–
–
10
Fri 16 Oct, 03:04 UTC11d ago
–
–
–
4
Thu 15 Oct, 03:03 UTC12d ago
–
–
–
3
Wed 14 Oct, 03:04 UTC13d ago
–
–
–
4
Tue 13 Oct, 03:04 UTC14d ago
–
–
–
3
Mon 12 Oct, 03:03 UTC15d ago
–
–
–
4
Sun 11 Oct, 03:04 UTC16d ago
–
–
–
7
Sat 10 Oct, 03:04 UTC17d ago
–
–
–
3
Fri 9 Oct, 03:04 UTC18d ago
–
–
–
2
Thu 8 Oct, 03:03 UTC19d ago
–
–
–
1
Wed 7 Oct, 03:08 UTC20d ago
–
–
–
0
Tue 6 Oct, 03:03 UTC21d ago
–
–
–
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
The Best Attack Helicopter & Battlefield & Aimtraining server in Rust
t.me/dogfightonline
discord.gg/FnzABPznSz
— HELI ММ/FFA/TRAINING | ММ/ФФА/ТРЕНИРОВКА на АПАЧЕ
— АИМТРЕЙН | AIMTRAIN
— МЕЙЗ | MAZE
— ВИТРИНЫ | SHOPFRONT
— ФПВ ДРОНЫ | FPV DRONNES
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP operate?
The server DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it up?
Online: DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up as of the latest refresh. Of note: the reported uptime places the last restart about 36 hours ago. The records show 96% uptime over the last 7 full days: 161 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP like?
Server fps averaged 59 over the last 48 hours; the low was 55. Buildings, deployables and the rest brought the entity count to a high of 16,620. Up to 5,315 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP operate from?
No region appears for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 91.244.197.135:28015 — that is the address.
Settings and map
What map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP put players on?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs a procedural map, generated by the game, of size 6,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: DOGFIGHT 2.0.
The rules and settings of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: what are they?
No gather rate appears in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Group size does not exceed 30 players. Play is minigames & battle royale, battle royale, parkour, Bedwars and arenas. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
How full does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP get?
103 players are on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at present; the slot count is 200. The seven-day record: an average of 55 players and a peak of 158. Of the last 48 hours, 14:00 UTC drew the highest average: 134 players.
Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP sit in the rankings?
On player hours over seven days DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP ranks #323, inside the top 1% of all ranked servers.
The tags and lists
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits: Modded Rust servers, Rust aim training servers and Rust battlefield servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 100; Average players: 50+ on average.
Which meanings attach to the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): Slot count: 200; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): A wipe every week; ^e (Minigames): Runs minigames, among them arenas, Bedwars and parkour; ^d (Combat training): PvP and aim practice, loot supplied; ^i (Battlefield): Kits and raised rates make for fast PvP; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The dogfight.online hostname of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is also published by 2 other servers we track; most likely the same operator runs them.
Wipe schedule
Wipe day on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: what should be expected?
The average peak across recent wipes was 139 players. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?
Too few wipes of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are on record to confirm the schedule; the tag guides the prediction. On Monday 2 November at 03:04 UTC the next wipe is due. Of note: the current world is 39 hours old. Its tags carry a weekly wipe schedule.
Connection
How does one connect to DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
To connect, open the console with F1 in Rust and enter client.connect 91.244.197.135:28015. The Launch Rust and join button on this page does the same through Steam. https://t.me/dogfightonline carries the server's website.
§ 9Key to the tagswhat each one means
Published asmp200,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded
Game
gmrust
Game modeStandard survival, as Rust plays it.
mp200
Max playersSlot count: 200.
ts30
Group limitTeam size is capped at 30.
v2635
ProtocolJoin only on protocol 2635; other versions cannot connect.
cs168909
BuildBuild 168909.
ptrak
NetworkingRakNet carries it, the standard layer for the game.
$r?
Region codeRegion code absent.
Wipe schedule
^w
WeeklyA wipe every week.
Gameplay
^e
MinigamesRuns minigames, among them arenas, Bedwars and parkour.
^d
Combat trainingPvP and aim practice, loot supplied.
^i
BattlefieldKits and raised rates make for fast PvP.
Mods and access
^o
OxideOxide (uMod), a framework for plugins, runs here.
^z
ModdedThe game is changed by plugins or settings; the browser lists it as Modded.
modded
ModdedThe game is changed by plugins or settings; the browser lists it as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.