An entry in the registerNo. 2,539
Nuclear Cargo/Oil Trainer
Online 72.73.28.150:28040 checked 11m ago
Nuclear Cargo/Oil Trainer is a Rust server, one of the nucleargaming.io servers. At the last count it had 3 players of a possible 40; over the past week it averaged 2, with a peak of 6. It stands at No. 2,539 of the ranked servers, the top 11%. It last wiped 1d ago, on a weekly schedule, and the next wipe is expected on Monday 2 November. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Monday 2 November, 20:03 UTC, in 5d 3h. Every Monday at 20:03 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3
| Date, UTC | Hence |
|---|---|
| Mon 2 Nov, 20:03 | 5d 3h |
| Thu 5 Nov, 19:00 FW | 8d 2h |
| Mon 9 Nov, 20:03 | 12d 3h |
| Mon 16 Nov, 20:03 | 19d 3h |
| Mon 23 Nov, 20:03 | 26d 3h |
| Mon 30 Nov, 20:03 | 33d 3h |
| Thu 3 Dec, 19:00 FW | 36d 2h |
| Mon 7 Dec, 20:03 | 40d 3h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:03 UTC1d ago | – | – | running | 1 |
| Mon 19 Oct, 20:04 UTC8d ago | 5 | halved by day 3 | 7 days | 1 |
| Mon 12 Oct, 20:05 UTC15d ago | 5 | held half | 7 days | 1 |
| Mon 5 Oct, 20:04 UTC22d ago | 6 | held half | 7 days | 2 |
| Thu 1 Oct, 18:10 UTC FW26d ago | 5 | held half | 4.1 days | 3 |
| Mon 28 Sep, 20:04 UTC29d ago | 7 | held half | 2.9 days | 2 |
| Mon 21 Sep, 20:03 UTC36d ago | 9 | held half | 7 days | 2 |
| Mon 14 Sep, 20:04 UTC43d ago | 6 | held half | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP168/200 groups of 30+ · weekly · 62 on average
- 2 CHOYKA RUST №3[ONE GRID] ZOMBIE MOD20/30 groups of 50+ · weekly · 4 on average
- 3 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA1169/1500 EU · no group limit · 711 on average
- 4 R2 - Aim training / Matchmaking / Facechecks - RU Main385/450 EU · groups of 12+ · 215 on average
- 5 RustGames.gg | Lucky Pillars - EU 1131/400 EU · groups of 100+ · 82 on average
- 6 R2 - Aim training / Matchmaking / Facechecks - EU Main62/400 EU · groups of 12+ · 35 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Nuclear Cargo/Oil Trainer on?
Rust network protocol 2635 and build 168909 on Linux is what Nuclear Cargo/Oil Trainer runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Nuclear Cargo/Oil Trainer, and is it up?
The records show Nuclear Cargo/Oil Trainer online at the time of this check. The uptime it reports puts the last restart at about 43 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Nuclear Cargo/Oil Trainer hold a steady frame?
The records show an average of 44 server fps over 48 hours, never below 33. Of note: 30,868 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,986 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of Nuclear Cargo/Oil Trainer?
The server publishes no region: Nuclear Cargo/Oil Trainer. Rust Server Stats records the stated location of a server, not the location of the machine. At 72.73.28.150:28040 stands the address.
The rules and map
What map does Nuclear Cargo/Oil Trainer put players on?
Nuclear Cargo/Oil Trainer runs a procedural map, generated by the game, of size 2,100 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
The rules and settings of Nuclear Cargo/Oil Trainer: what are they?
The name of Nuclear Cargo/Oil Trainer states no rate for gathering. Groups are capped at 8 players, the standard default. Play is minigames & battle royale, arenas, parkour, battle royale and Bedwars. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
The players
What population does Nuclear Cargo/Oil Trainer carry?
The record for Nuclear Cargo/Oil Trainer shows 3 players, against a capacity of 40. The seven-day record: an average of 2 players and a peak of 6. At 20:00 UTC, over the last 48 hours, the mean was 4 players, the highest of any hour.
What position does Nuclear Cargo/Oil Trainer hold among Rust servers?
Ranked by player hours over the last seven days, Nuclear Cargo/Oil Trainer stands at #2,539, in the top 11% overall.
Tags, lists
Nuclear Cargo/Oil Trainer sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Nuclear Cargo/Oil Trainer is placed in these lists: Modded Rust servers, Rust aim training servers and Rust battlefield servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The tags on Nuclear Cargo/Oil Trainer: what do they signify?
These tags are Nuclear Cargo/Oil Trainer's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp40 (Max players): Slot count: 40; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^w (Weekly): Wipes once a week; ^e (Minigames): Runs minigames, among them arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Who operates Nuclear Cargo/Oil Trainer?
A nucleargaming.io hostname is published by Nuclear Cargo/Oil Trainer, and by 3 other servers we track; the same operator most likely runs them.
The wipes
What happens on Nuclear Cargo/Oil Trainer when wipe day arrives?
The average peak across recent wipes was 5 players. 23 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 80% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.
When does Nuclear Cargo/Oil Trainer wipe?
Of note: Nuclear Cargo/Oil Trainer wipes on a every Monday at 20:03 UTC rhythm. The records show the next wipe due on Monday 2 November at 20:03 UTC. Of note: the current world is 44 hours old. A weekly wipe schedule is published in its tags.
Connection
How does one connect to Nuclear Cargo/Oil Trainer?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 72.73.28.150:28040. https://nuclearrust.net carries the server's website.