An entry in the registerNo. 5,240
LocalDev
Offline NA 104.175.149.25:28015 checked 4h ago
LocalDev is a Rust server in North America. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 5,240 of the ranked servers, the top 24%, and No. 895 in North America. It last wiped 9d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Willjum's Casual Solo/Duo Monthly16/175 NA · groups of 8+ · monthly · 16 on average
- 2 Hempville 420 No Kos Low Decay / Limited PvP6/90 NA · groups of 8+ · monthly · 7 on average
- 3 Pine Hosting - Rust Server1/50 NA · groups of 8+ · monthly · 4 on average
- 4 Made in Quebec & France! QC FR EN (Website 9 Languages)3/1000 NA · groups of 8+ · monthly · 4 on average
- 5 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
- 6 Pine Hosting - Rust Server0/50 NA · groups of 8+ · monthly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for LocalDev: which one?
The server LocalDev is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is LocalDev up, and how steady is its uptime?
The records show LocalDev offline, last answering 4 hours ago. The records show 100% uptime over the last 2 full days: 48 of 48 hours up. The first sighting at Rust Server Stats was on 25 October 2026.
In which location does LocalDev sit?
In North America, LocalDev lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. 104.175.149.25:28015 — that is the address.
Settings and map
What map is in use on LocalDev?
LocalDev plays on a map the game generates, procedural in kind.
What does LocalDev set down in the way of rules and settings?
The name of LocalDev states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is disabled: Valve's anti-cheat.
The players
What are the player numbers on LocalDev?
LocalDev is offline at present; the last response came 4 hours ago. Averaged across seven days, 1 players; the peak reached 1. Of the last 48 hours, 21:00 UTC drew the highest average: 1 players.
Where does LocalDev sit in the rankings?
The player-hour table over seven days puts LocalDev at #5,240, and #895 for North America, within the top 24% of all ranked servers.
The tags and lists
Where does LocalDev appear among the Rust Server Stats lists and filters?
On Rust Server Stats, LocalDev is placed in these lists: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on LocalDev: what do they signify?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): The server browser files it under North America — that is the set of tags LocalDev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does LocalDev wipe?
The estimate for LocalDev's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 9 days 22 hours old. A monthly wipe schedule is published in its tags.
Connection
How does one connect to LocalDev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.175.149.25:28015.