An entry in the registerNo. 5,748
142# NEEDFORCRAFT Classic 16.10
Online 109.111.170.145:28016 checked 11m ago
142# NEEDFORCRAFT Classic 16.10 is a Rust server. At the last count it had 2 players of a possible 99; over the past week it averaged 0, with a peak of 2. It stands at No. 5,748 of the ranked servers, the top 26%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2.5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 7h |
| Thu 19 Nov, 11:16 | 20d 23h |
| Thu 3 Dec, 19:00 FW | 35d 7h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:16 UTC7d ago | 2 | – | running | 0 |
| Thu 15 Oct, 17:35 UTC13d ago | 3 | held half | 6.7 days | 0 |
| Mon 5 Oct, 12:33 UTC23d ago | 2 | held half | 10.2 days | 0 |
| Fri 2 Oct, 15:21 UTC26d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC40d ago | 7 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
☆ NeedForCraft.Ru — [Чистый ванильный сервер|Следующий вайп #05.11 - left 7] ☆ Без модов Новая карта каждый вайп Все РТ на месте Античит 24/7 Вопросы, жалобы, предложения: Сайт: http://needforcraft.ru Группа ВК: https://vk.com/needforcraftru\ Ждем тебя в игре!
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Friendly Seattle: No KOS | Chill | Noob Friendly15/100 NA · groups of 8+ · biweekly · 42 on average
- 2 [JP]初心者PVPサーバー|RaidTime・ Events12/100 EA · groups of 10+ · biweekly · 16 on average
- 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.109/200 EU · groups of 50+ · biweekly · 9 on average
- 4 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ11/200 EU · groups of 8+ · biweekly · 8 on average
- 5 Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out5/50 groups of 8+ · biweekly · 5 on average
- 6 Fudge Begynderserver(Casual Beta:Ticket on discord for access)1/50 groups of 8+ · biweekly · 4 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is 142# NEEDFORCRAFT Classic 16.10 on?
Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT Classic 16.10 runs. The protocol must match on your game to join; the update comes through Steam.
Is 142# NEEDFORCRAFT Classic 16.10 up, and how steady is its uptime?
Online: 142# NEEDFORCRAFT Classic 16.10 is up as of the latest refresh. A restart came about 9 hours ago, by the server's own uptime figure. Of note: 157 of 168 hours up in the last 7 full days, or 93% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Does 142# NEEDFORCRAFT Classic 16.10 hold a steady frame?
Server fps averaged 89 over the last 48 hours; the low was 50. Buildings, deployables and the rest brought the entity count to a high of 105,630. Of note: memory use reached 3,652 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does 142# NEEDFORCRAFT Classic 16.10 sit?
No region is published by 142# NEEDFORCRAFT Classic 16.10. Rust Server Stats records the stated location of a server, not the location of the machine. 109.111.170.145:28016 — that is the address.
The rules and map
What map does 142# NEEDFORCRAFT Classic 16.10 put players on?
142# NEEDFORCRAFT Classic 16.10 runs a procedural map, generated by the game, of size 4,250 with seed 228074660. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of 142# NEEDFORCRAFT Classic 16.10: what are they?
The name of 142# NEEDFORCRAFT Classic 16.10 states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.
Population
How full does 142# NEEDFORCRAFT Classic 16.10 get?
At the latest count 142# NEEDFORCRAFT Classic 16.10 has 2 players, with 99 slots in total. Averaged across seven days, 0 players; the peak reached 2. At 10:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
Where does 142# NEEDFORCRAFT Classic 16.10 sit in the rankings?
Ranked by player hours over the last seven days, 142# NEEDFORCRAFT Classic 16.10 stands at #5,748, in the top 26% overall.
Tags, lists
142# NEEDFORCRAFT Classic 16.10 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, 142# NEEDFORCRAFT Classic 16.10 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on 142# NEEDFORCRAFT Classic 16.10?
These tags are 142# NEEDFORCRAFT Classic 16.10's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp99 (Max players): The server holds 99 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on 142# NEEDFORCRAFT Classic 16.10?
The average peak across recent wipes was 2 players. 30 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 2.5, in the wipes that did not, the crowd fell below half.
When does 142# NEEDFORCRAFT Classic 16.10 wipe?
Too few wipes of 142# NEEDFORCRAFT Classic 16.10 are on record to confirm the schedule; the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 13 days 17 hours. A wipe every two weeks is published in its tags.
How to join
How does one connect to 142# NEEDFORCRAFT Classic 16.10?
To connect, open the console with F1 in Rust and enter client.connect 109.111.170.145:28016. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as http://needforcraft.ru/.