At press time 11,866 servers96,383 players158 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,121

[EU] Facepunch 16

Online 109.200.194.197:28015 checked 9m ago

[EU] Facepunch 16 is a Rust server, one of the playrust.com servers. At the last count it had 17 players of a possible 300; over the past week it averaged 7, with a peak of 22. It stands at No. 1,121 of the ranked servers, the top 5%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

The rhythm
Wipe-day peak299

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW9d 0h
Thu 3 Dec, 19:00 FW37d 0h

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW26d ago 299+234 queue – running 103

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long494/575 EU · groups of 12+ · monthly · 313 on average
  2. 2 Rusty Moose |EU Monthly|355/400 EU · groups of 12+ · monthly · 208 on average
  3. 3 Magic Rust — Long | Kлaccикa x1 | Pyccкий180/300 EU · groups of 150+ · 1x · monthly · 132 on average
  4. 4 Rustafied.com - EU Long - Large191/250 EU · groups of 16+ · monthly · 128 on average
  5. 5 Rusty Moose |EU Small|123/200 EU · groups of 8+ · monthly · 71 on average
  6. 6 Rustafied.com - EU Long - Small21/100 EU · groups of 16+ · monthly · 44 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [EU] Facepunch 16: which one?

The server [EU] Facepunch 16 is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [EU] Facepunch 16, and is it up?

Online: [EU] Facepunch 16 is up as of the latest refresh. Of note: the reported uptime places the last restart about 12 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of [EU] Facepunch 16 like?

The records show an average of 124 server fps over 48 hours, never below 93. Of note: 143,034 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,667 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does [EU] Facepunch 16 operate from?

Its name points to Europe, but [EU] Facepunch 16 publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 109.200.194.197:28015 — that is the address.

Rules, settings, map

The map for [EU] Facepunch 16: which one is it?

[EU] Facepunch 16 runs a procedural map, generated by the game, of size 4,500 with seed 253948282. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does [EU] Facepunch 16 run?

The name of [EU] Facepunch 16 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Rust's in-game Official tab carries it. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Population

How full does [EU] Facepunch 16 get?

At the latest count [EU] Facepunch 16 has 17 players, with 300 slots in total. The seven-day record: an average of 7 players and a peak of 22. Of the last 48 hours, 16:00 UTC drew the highest average: 20 players.

Where does [EU] Facepunch 16 sit in the rankings?

The seven-day player-hour table places [EU] Facepunch 16 at #1,121, within the top 5% of ranked servers.

Tags, lists

Where does [EU] Facepunch 16 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [EU] Facepunch 16: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

The tags on [EU] Facepunch 16: what do they signify?

The game's server browser reads the tags [EU] Facepunch 16 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc3 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Which operator stands behind [EU] Facepunch 16?

Most likely one operator runs [EU] Facepunch 16 and 124 other servers we track: all publish a playrust.com hostname.

The wipes

What is the shape of wipe day on [EU] Facepunch 16?

Averaged over recent wipes, the crowd reached 299 at its busiest. With 234 more in the queue, the latest wipe's crowd peaked 47 hours after the wipe.

On what schedule does [EU] Facepunch 16 wipe?

Once a month, with the force wipe, [EU] Facepunch 16 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 26 days ago. A monthly wipe schedule is published in its tags.

How to join

Which steps join [EU] Facepunch 16?

To connect, open the console with F1 in Rust and enter client.connect 109.200.194.197:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Other

sc3
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.