At press time 11,599 servers34,406 players66 fresh wipes Revised every five minutes
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An entry in the registerNo. 58

[EU East] Facepunch 4

Online 57.128.211.29:28015 checked 11m ago

[EU East] Facepunch 4 is a Rust server, one of the playrust.com servers. At the last count it had 26 players of a possible 350; over the past week it averaged 187, with a peak of 343. It stands at No. 58 of the ranked servers, the top 0.3%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
010020030040006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

The rhythm
Wipe-day peak347

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 13h
Thu 3 Dec, 19:00 FW36d 13h

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago 347+248 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long170/200 EU · groups of 12+ · monthly · 318 on average
  2. 2 Rusty Moose |EU Monthly|85/200 EU · groups of 12+ · monthly · 213 on average
  3. 3 Magic Rust — Long | Kлaccикa x1 | Pyccкий22/300 EU · groups of 150+ · 1x · monthly · 131 on average
  4. 4 Rustafied.com - EU Long - Large58/100 EU · groups of 16+ · monthly · 130 on average
  5. 5 Rustafied.com - EU Long - Small II18/100 EU · groups of 16+ · monthly · 43 on average
  6. 6 Rustafied.com - EU Long - Small7/100 EU · groups of 16+ · monthly · 41 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [EU East] Facepunch 4 operate?

The server [EU East] Facepunch 4 is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [EU East] Facepunch 4, and is it up?

Online: [EU East] Facepunch 4 is up as of the latest refresh. Of note: the reported uptime places the last restart about 16 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of [EU East] Facepunch 4 like?

The records show an average of 99 server fps over 48 hours, never below 42. Buildings, deployables and the rest brought the entity count to a high of 379,627. Of note: memory use reached 14,154 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [EU East] Facepunch 4?

Its name points to Europe, but [EU East] Facepunch 4 publishes no region tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 57.128.211.29:28015 stands the address.

The rules and map

What map does [EU East] Facepunch 4 put players on?

[EU East] Facepunch 4 runs a procedural map, generated by the game, of size 4,500 with seed 1090998289. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of [EU East] Facepunch 4: what are they?

No gather rate appears in the name of [EU East] Facepunch 4. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Rust's in-game Official tab carries it. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

The players

What population does [EU East] Facepunch 4 carry?

At the latest count [EU East] Facepunch 4 has 26 players, with 350 slots in total. Averaged across seven days, 187 players; the peak reached 343. At 18:00 UTC, over the last 48 hours, the mean was 250 players, the highest of any hour.

Against other Rust servers, how is [EU East] Facepunch 4 ranked?

The seven-day player-hour table places [EU East] Facepunch 4 at #58, within the top 0.3% of ranked servers.

Tags, lists

[EU East] Facepunch 4 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [EU East] Facepunch 4 fits: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.

How should the tags on [EU East] Facepunch 4 be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags [EU East] Facepunch 4 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

By whose hand is [EU East] Facepunch 4 run?

The playrust.com hostname of [EU East] Facepunch 4 is also published by 124 other servers we track; most likely the same operator runs them.

Wipe record

What happens on [EU East] Facepunch 4 when wipe day arrives?

Averaged over recent wipes, the crowd reached 347 at its busiest. With 248 more in the queue, the latest wipe's crowd peaked 2 hours after the wipe.

The wipe timetable for [EU East] Facepunch 4: what does it show?

Once a month, with the force wipe, [EU East] Facepunch 4 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 26 days 12 hours old. A monthly wipe schedule is published in its tags.

Joining the server

How does one connect to [EU East] Facepunch 4?

To connect, open the console with F1 in Rust and enter client.connect 57.128.211.29:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players The server holds 350 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.