At press time 11,880 servers96,217 players156 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 646

[US East] Facepunch Primitive 1

Online 40.160.19.53:28015 checked 11m ago

[US East] Facepunch Primitive 1 is a Rust server, one of the playrust.com servers. At the last count it had 18 players of a possible 400; over the past week it averaged 21, with a peak of 45. It stands at No. 646 of the ranked servers, the top 3%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official.

§ 1Attendance

AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

The rhythm
Wipe-day peak76

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW9d 0h
Thu 3 Dec, 19:00 FW37d 0h

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 76 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|2/120 NA · groups of 16+ · 3x · biweekly · 4 on average
  2. 2 Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe12/100 EU · duo · monthly · 6 on average
  3. 3 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|10/120 EU · groups of 16+ · 3x · biweekly · 5 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for [US East] Facepunch Primitive 1: which one?

The server [US East] Facepunch Primitive 1 is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is [US East] Facepunch Primitive 1 up, and how steady is its uptime?

[US East] Facepunch Primitive 1 currently answers as online. Of note: the reported uptime places the last restart about 4 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does [US East] Facepunch Primitive 1 hold a steady frame?

For the last 48 hours the average was 215 server fps, with a low of 182. Buildings, deployables and the rest brought the entity count to a high of 157,617. Of note: memory use reached 6,621 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [US East] Facepunch Primitive 1?

The name of [US East] Facepunch Primitive 1 points to North America, though no region tag is published. Rust Server Stats records the stated location of a server, not the location of the machine. 40.160.19.53:28015 — that is the address.

The rules and map

What map is in use on [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 runs a procedural map, generated by the game, of size 4,250 with seed 135398213. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [US East] Facepunch Primitive 1 set down in the way of rules and settings?

Nothing in the name of [US East] Facepunch Primitive 1 gives a gather rate. Eight players per group is the default and the limit here. primitive is the game mode, bows, spears and melee, with no guns. Player-versus-player fighting and raiding are enabled. The in-game Official tab lists it. VAC is enabled: Valve's anti-cheat.

Population

How full does [US East] Facepunch Primitive 1 get?

The record for [US East] Facepunch Primitive 1 shows 18 players, against a capacity of 400. Over seven days the mean is 21 players, with a peak of 45. The busiest hour of the last 48 was 20:00 UTC, averaging 41 players.

Where does [US East] Facepunch Primitive 1 sit in the rankings?

The seven-day player-hour table places [US East] Facepunch Primitive 1 at #646, within the top 3% of ranked servers.

Tags, lists

[US East] Facepunch Primitive 1 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [US East] Facepunch Primitive 1 is placed in these lists: Rust servers running the tutorial, Official Rust servers, Primitive Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should the tags on [US East] Facepunch Primitive 1 be read?

These tags are [US East] Facepunch Primitive 1's, and the game's browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive rules, so bows, spears and melee alone, and no guns; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.

By whose hand is [US East] Facepunch Primitive 1 run?

Most likely one operator runs [US East] Facepunch Primitive 1 and 124 other servers we track: all publish a playrust.com hostname.

Wipe record

What is the shape of wipe day on [US East] Facepunch Primitive 1?

Averaged over recent wipes, the crowd reached 76 at its busiest. 5 hours after the latest wipe, the crowd peaked.

When does [US East] Facepunch Primitive 1 wipe?

Once a month, with the force wipe, [US East] Facepunch Primitive 1 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 26 days old. A monthly wipe schedule is published in its tags.

Connection

How does one connect to [US East] Facepunch Primitive 1?

To connect, open the console with F1 in Rust and enter client.connect 40.160.19.53:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive rules, so bows, spears and melee alone, and no guns.
mp400
Max players Slot count: 400.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.