An entry in the registerNo. 13,247
test01
Offline EA 113.78.5.219:28015 checked 40d ago
test01 is a Rust server in Asia. It was offline at the last count. It stands at No. 13,247 of the ranked servers, and No. 461 in Asia. It last wiped 54d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 1d 15h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium44/200 EA · groups of 16+ · biweekly · 74 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com40/215 EA · groups of 8+ · biweekly · 45 on average
- 3 Rustafied.com - SEA Medium17/100 EA · groups of 16+ · biweekly · 29 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla0/200 EA · groups of 8+ · biweekly · 4 on average
- 5 JP ONLY 2WEEK SOLO/DUO/TORIO#841/60 EA · groups of 8+ · biweekly · 3 on average
- 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 1/100 EA · groups of 8+ · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for test01: which one?
The server test01 is on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is test01 up, and how steady is its uptime?
The records show test01 offline, last answering 40 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 September 2026.
Where does test01 operate from?
Under the EA tag, test01 lists itself in Asia. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 113.78.5.219:28015 — that is the address.
The rules and map
The map for test01: which one is it?
test01 plays on a map the game generates, procedural in kind.
The rules and settings of test01: what are they?
No gather rate appears in the name of test01. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Population
How full does test01 get?
test01 is offline at present; the last response came 40 days 16 hours ago.
Against other Rust servers, how is test01 ranked?
For seven-day player hours test01 is #13,247 overall and #461 in Asia, in the top – of ranked servers.
The tags and lists
Where does test01 appear among the Rust Server Stats lists and filters?
On Rust Server Stats, test01 is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on test01: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; EA (East Asia): The server browser files it under East Asia — that is the set of tags test01 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does test01 wipe?
The estimate for test01's next wipe is drawn from biweekly: 14 days after its last wipe. The records show the next wipe due on Friday 30 October at 05:02 UTC. The world now in play was generated 54 days 8 hours ago. The tags state that wipes come every two weeks.
Joining the server
How does one connect to test01?
To connect, open the console with F1 in Rust and enter client.connect 113.78.5.219:28015. The Launch Rust and join button on this page does the same through Steam.