An entry in the registerNo. 13,672
test01
Offline EA 113.78.7.135:28015 checked 19d ago
test01 is a Rust server in Asia. It was offline at the last count. It stands at No. 13,672 of the ranked servers, the top 62%, and No. 469 in Asia. It last wiped 26d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 23h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium27/200 EA · groups of 16+ · biweekly · 78 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com12/215 EA · groups of 8+ · biweekly · 48 on average
- 3 Rustafied.com - SEA Medium3/100 EA · groups of 16+ · biweekly · 31 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla1/200 EA · groups of 8+ · biweekly · 5 on average
- 5 JP ONLY 2WEEK SOLO/DUO/TORIO#845/60 EA · groups of 8+ · biweekly · 3 on average
- 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 0/100 EA · groups of 8+ · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does test01 operate?
Rust network protocol 2634 and build 167231 on Windows is what test01 runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is test01 up, and how steady is its uptime?
test01 shows offline as of the latest refresh, last seen 19 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 8 October 2026.
In which location does test01 sit?
In Asia, test01 lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 113.78.7.135:28015 stands the address.
Rules, settings, map
What map is in use on test01?
test01 plays on a map the game generates, procedural in kind.
What does test01 set down in the way of rules and settings?
No gather rate appears in the name of test01. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.
Population
How full does test01 get?
test01 is offline at present; the last response came 19 days 19 hours ago.
What position does test01 hold among Rust servers?
Ranked on seven-day player hours, test01 holds #13,672, with #469 in Asia; the top 62% of ranked servers includes it.
Tag and list record
Where does test01 appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test01: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on test01: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^b (Biweekly): Two weeks between wipes; EA (East Asia): East Asia is where the server browser lists it — that is the set of tags test01 publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for test01: what does it show?
The estimate for test01's next wipe is drawn from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC the next wipe is due. The world now in play was generated 26 days ago. Its tags set out a fortnightly wipe schedule.
Joining the server
Which steps join test01?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 113.78.7.135:28015.