An entry in the registerNo. 14,517
Creative / Build
Offline 115.186.231.21:28015 checked 32d ago
Creative / Build is a Rust server. It was offline at the last count. It stands at No. 14,517 of the ranked servers, the top 61%. It last wiped 32d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【南瓜】Build-Test20/101 EA · groups of 8+ · 10 on average
- 2 Raichu Staging | F1 Spawn | Noclip | DLC Unlocked4/25 EU · groups of 8+ · 2 on average
- 3 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |201/999 EU · groups of 8+ · 116 on average
- 4 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |41/999 NA · groups of 8+ · 90 on average
- 5 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes82/150 OC · groups of 8+ · 53 on average
- 6 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA19/100 EU · groups of 30+ · weekly · 37 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Creative / Build: which one?
The server Creative / Build is on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Creative / Build, and is it up?
The records show Creative / Build offline, last answering 32 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 27 September 2026.
Where does Creative / Build operate from?
No region is published by Creative / Build. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 115.186.231.21:28015 stands the address.
Settings and map
What map is in use on Creative / Build?
Generation by the game gives Creative / Build its procedural map.
The rules and settings of Creative / Build: what are they?
No gather rate appears in the name of Creative / Build. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What population does Creative / Build carry?
No answer from Creative / Build at the latest refresh; it was last seen 32 days 4 hours ago.
Against other Rust servers, how is Creative / Build ranked?
Ranked by player hours over the last seven days, Creative / Build stands at #14,517, in the top 61% overall.
Tag and list record
Creative / Build sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Creative / Build: Rust server stats: build servers, Best Rust community servers and Rust creative servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Creative / Build: what do they signify?
gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Creative / Build publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does Creative / Build wipe?
Too few wipes of Creative / Build are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 32 days 6 hours ago.
Joining the server
What is the way to join Creative / Build?
To connect, open the console with F1 in Rust and enter client.connect 115.186.231.21:28015. The Launch Rust and join button on this page does the same through Steam.