An entry in the registerNo. 9,055
RiSu-Test Server
Offline 121.1.248.130:37600 checked 6h ago
RiSu-Test Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 9,055 of the ranked servers, the top 41%. It last wiped 7h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 23h |
| Thu 3 Dec, 19:00 FW | 34d 23h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:16 UTC7h ago | – | – | running | 1 |
| Sun 4 Oct, 08:55 UTC25d ago | 1 | – | – | 0 |
| Sun 27 Sep, 23:55 UTC31d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC45d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl55/300 groups of 30+ · monthly · 55 on average
- 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing35/200 NA · groups of 8+ · monthly · 49 on average
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing35/200 NA · groups of 8+ · monthly · 37 on average
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet88/100 NA · no group limit · 1x · monthly · 36 on average
- 5 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱26/100 EA · groups of 8+ · monthly · 34 on average
- 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps21/100 NA · groups of 14+ · monthly · 34 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for RiSu-Test Server: which one?
The server RiSu-Test Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is RiSu-Test Server up, and how steady is its uptime?
Offline at present: RiSu-Test Server, last seen 6 hours ago. A restart came about 47 minutes ago, by the server's own uptime figure. The records show 12% uptime over the last 7 full days: 21 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
How does RiSu-Test Server perform?
For the last 48 hours the average was 46 server fps, with a low of 41. The entity count reached 129,913: buildings, deployables and all else in the world. Up to 3,531 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
Where does RiSu-Test Server operate from?
No region appears for RiSu-Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 121.1.248.130:37600 stands the address.
Settings and map
What map does RiSu-Test Server put players on?
RiSu-Test Server runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.
The rules and settings of RiSu-Test Server: what are they?
Nothing in the name of RiSu-Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on RiSu-Test Server?
The last sighting of RiSu-Test Server was 6 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1. At 12:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is RiSu-Test Server ranked?
Ranked by player hours over the last seven days, RiSu-Test Server stands at #9,055, in the top 41% overall.
Tags, lists
RiSu-Test Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists RiSu-Test Server fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The tags on RiSu-Test Server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags RiSu-Test Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on RiSu-Test Server: what should be expected?
The average peak across recent wipes was 1 players. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.
On what schedule does RiSu-Test Server wipe?
Once a month, with the force wipe, RiSu-Test Server wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 7 hours. The tags list wipes as monthly.
Joining the server
How does one connect to RiSu-Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 121.1.248.130:37600.