At press time 11,693 servers51,221 players109 fresh wipes Revised every five minutes
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An entry in the registerNo. 5,490

[EA]Japan-Server |PvP|

Online EA 133.117.73.110:28015 checked 13m ago

[EA]Japan-Server |PvP| is a Rust server in Asia. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 3. It stands at No. 5,490 of the ranked servers, the top 25%, and No. 362 in Asia. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 67% in EA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 09:00 UTC, in 6h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap14.9 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Fri 30 Oct, 09:006h
Thu 5 Nov, 19:00 FW6d 16h
Fri 13 Nov, 09:0014d 6h
Fri 27 Nov, 09:0028d 6h
Thu 3 Dec, 19:00 FW34d 16h
Fri 11 Dec, 09:0042d 6h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:00 UTC13d ago 2 – running 0
Thu 1 Oct, 18:55 UTC FW28d ago 4 halved by day 1 14.6 days 0
Wed 16 Sep, 13:05 UTC43d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [JP]初心者PVPサーバー|RaidTime・ Events0/100 EA · groups of 10+ · biweekly · 14 on average
  2. 2 瞌睡熊『5倍10废|10.30|萌新首选|无权限』2/100 EA · groups of 8+ · biweekly · 3 on average
  3. 3 [JP/PvE][BPリサーチ]MatoyServer初しん者〇0/50 EA · groups of 8+ · biweekly · 2 on average
  4. 4 [JPN] Apple Server | PvP | Vanilla | 2Weekly1/50 EA · groups of 8+ · biweekly · 2 on average
  5. 5 cczsbwd/solo/独狼/原倍半月清/月图/公益服1/50 EA · no group limit · biweekly · 2 on average
  6. 6 Rustoria.co - SEA Medium77/200 EA · groups of 16+ · biweekly · 79 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is [EA]Japan-Server |PvP| on?

Rust network protocol 2635 and build 168909 on Linux is what [EA]Japan-Server |PvP| runs. The protocol must match on your game to join; the update comes through Steam.

Is [EA]Japan-Server |PvP| up, and how steady is its uptime?

Online: [EA]Japan-Server |PvP| is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does [EA]Japan-Server |PvP| perform?

Server fps averaged 106 over the last 48 hours; the low was 52. Of note: 101,145 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,186 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [EA]Japan-Server |PvP| operate from?

Under the EA tag, [EA]Japan-Server |PvP| lists itself in Asia. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 133.117.73.110:28015 stands the address.

The rules and map

What map is in use on [EA]Japan-Server |PvP|?

[EA]Japan-Server |PvP| runs a procedural map, generated by the game, of size 4,096 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does [EA]Japan-Server |PvP| run?

No gather rate appears in the name of [EA]Japan-Server |PvP|. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [EA]Japan-Server |PvP|?

0 players are on [EA]Japan-Server |PvP| at present; the slot count is 100. The seven-day record: an average of 0 players and a peak of 3. At 05:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is [EA]Japan-Server |PvP| ranked?

For seven-day player hours [EA]Japan-Server |PvP| is #5,490 overall and #362 in Asia, in the top 25% of ranked servers.

The tags and lists

Where does [EA]Japan-Server |PvP| appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [EA]Japan-Server |PvP| is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on [EA]Japan-Server |PvP| be read?

These tags are [EA]Japan-Server |PvP|'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^b (Biweekly): A wipe comes once a fortnight; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EA (East Asia): The server browser files it under East Asia. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on [EA]Japan-Server |PvP| when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 24 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does [EA]Japan-Server |PvP| wipe?

The schedule is too thinly recorded on [EA]Japan-Server |PvP| to confirm, so the prediction follows its tag. Friday 30 October at 09:00 UTC is when the next wipe is due. Of note: the current world is 13 days 17 hours old. Its tags set out a fortnightly wipe schedule.

Connection

What is the way to join [EA]Japan-Server |PvP|?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 133.117.73.110:28015. https://discord.com/invite/473S8yCnC7 carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players 100 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.