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An entry in the registerNo. 15,338

WZ's Island

Online NA 135.148.136.193:60408 checked 12m ago

WZ's Island is a Rust server in North America. At the last count it had 0 players of a possible 100. It stands at No. 15,338 of the ranked servers, the top 69%, and No. 1510 in North America. It last wiped 5d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

The rhythm
Usual gap6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 10h
Thu 3 Dec, 19:00 FW35d 10h

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:50 UTC5d ago 0 – running 0
Mon 12 Oct, 21:05 UTC16d ago 1 halved by day 1 11.2 days 0
Mon 12 Oct, 00:45 UTC17d ago 1 – 0.8 days 0
Sat 26 Sep, 16:55 UTC32d ago 1 halved by day 1 15.3 days 0
Sat 26 Sep, 01:13 UTC33d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Casual Solo/Duo Monthly4/175 NA · groups of 8+ · monthly · 15 on average
  2. 2 Hempville 420 No Kos Low Decay / Limited PvP6/90 NA · groups of 8+ · monthly · 7 on average
  3. 3 Made in Quebec & France! QC FR EN (Website 9 Languages)4/1000 NA · groups of 8+ · monthly · 4 on average
  4. 4 Testing Grounds0/15 NA · groups of 8+ · monthly · 2 on average
  5. 5 [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | 0/50 NA · groups of 8+ · monthly · 1 on average
  6. 6 Apocrypha-Linux | PvE | PvP1/50 NA · groups of 20+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is WZ's Island on?

Rust network protocol 2635 and build 168909 on Linux is what WZ's Island runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is WZ's Island, and is it online now?

The records show WZ's Island online at the time of this check. The uptime it reports puts the last restart at about 2 days 4 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 20 September 2026.

How does WZ's Island perform?

For the last 48 hours the average was 138 server fps, with a low of 76. Of note: 124,095 entities at the peak, counting buildings, deployables and the rest. Up to 5,117 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does WZ's Island sit?

In North America, WZ's Island lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 135.148.136.193:60408 stands the address.

Rules, settings, map

What map is in use on WZ's Island?

WZ's Island runs a procedural map, generated by the game, of size 4,500 with seed 441222607. RustMaps can display it from this page, since equal size and seed yield the same map.

What does WZ's Island set down in the way of rules and settings?

No gather rate appears in the name of WZ's Island. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does WZ's Island carry?

The record for WZ's Island shows 0 players, against a capacity of 100. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is WZ's Island ranked?

The player-hour table over seven days puts WZ's Island at #15,338, and #1,510 for North America, within the top 69% of all ranked servers.

Tags, lists

WZ's Island sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists WZ's Island fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on WZ's Island: what do they signify?

The game's server browser reads the tags WZ's Island publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on WZ's Island when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for WZ's Island: what does it show?

WZ's Island wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 5 days 6 hours old. Its tags carry a monthly wipe schedule.

How to join

Which steps join WZ's Island?

To connect, open the console with F1 in Rust and enter client.connect 135.148.136.193:60408. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players 100 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.