An entry in the registerNo. 3,712
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE
Online 136.243.54.171:2355 checked 11m ago
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is a Rust server. At the last count it had 0 players of a possible 75; over the past week it averaged 1, with a peak of 4. It stands at No. 3,712 of the ranked servers, the top 17%. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 18h |
| Thu 3 Dec, 19:00 FW | 34d 18h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW28d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome To Wasteland Wanderer's PVE! This server Is Mostly A 2x Server With Extra Loot When Doing Events. You Also Get To Choose To Either Play NORMAL PVE Or You Can Choose BLOOD MOON HORDE (Which Is Similar To 7 Days To Die) We Also Have EVOLVED Weapons To Make Life A Little Easier When Farming Events.... EVENTS: Raidable Bases Bradley/Heli Dungeons Oil Rigs Missile Silo Water Treatment Harbour Launch And Much More
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl70/300 groups of 30+ · monthly · 54 on average
- 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing51/200 NA · groups of 8+ · monthly · 48 on average
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing41/200 NA · groups of 8+ · monthly · 37 on average
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet107/125 NA · no group limit · 1x · monthly · 37 on average
- 5 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼23/100 EA · groups of 8+ · monthly · 34 on average
- 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps32/100 NA · groups of 14+ · monthly · 33 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: which one?
Rust network protocol 2635 and build 168909 on Linux is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, and is it up?
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE currently answers as online. A restart came about 13 hours ago, by the server's own uptime figure. The records show 85% uptime over the last 7 full days: 143 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE like?
The records show an average of 88 server fps over 48 hours, never below 61. Of note: 164,571 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,935 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit?
The server publishes no region: Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Server Stats records the stated location of a server, not the location of the machine. 136.243.54.171:2355 — that is the address.
Rules, settings, map
What map is in use on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs a procedural map, generated by the game, of size 5,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
The rules and settings of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: what are they?
The name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE states no rate for gathering. Eight players per group is the default and the limit here. Play is pve, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
The record for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE shows 0 players, against a capacity of 75. The seven-day record: an average of 1 players and a peak of 4. Of the last 48 hours, 01:00 UTC drew the highest average: 2 players.
Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit in the rankings?
Ranked by player hours over the last seven days, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE stands at #3,712, in the top 17% overall.
The tags and lists
Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
These tags are Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
The average peak across recent wipes was 5 players. 8 hours after the latest wipe, the crowd peaked.
When does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?
Once a month, with the force wipe, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 28 days 5 hours old. The tags list wipes as monthly.
Connection
How does one connect to Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 136.243.54.171:2355.