An entry in the registerNo. 12,986
MainTest
Offline EA 14.13.64.130:28015 checked 14d ago
MainTest is a Rust server in Asia. It was offline at the last count. It stands at No. 12,986 of the ranked servers, the top 60%, and No. 466 in Asia. It last wiped 25d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:01 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【炮炮PVE启蒙】纯净|特色|突袭|技能21/200 EA · groups of 16+ · biweekly · 60 on average
- 2 QS『鱼山路』pve|耐玩|升级|突袭42/100 EA · groups of 8+ · 37 on average
- 3 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼31/100 EA · groups of 8+ · monthly · 35 on average
- 4 Japan Tokyo - Vanilla PvE|JP|Beginner14/100 EA · groups of 16+ · 34 on average
- 5 Japan Tokyo - Chill PvE|JP15/100 EA · groups of 16+ · 21 on average
- 6 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地15/88 EA · groups of 8+ · monthly · 21 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for MainTest: which one?
The server MainTest is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is MainTest up, and how steady is its uptime?
The records show MainTest offline, last answering 14 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 25 September 2026.
What is the location of MainTest?
The EA tag places MainTest in Asia, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 14.13.64.130:28015 stands the address.
The rules and map
What map does MainTest put players on?
Generation by the game gives MainTest its procedural map.
The rules and settings of MainTest: what are they?
The name of MainTest states no rate for gathering. The limit for a group is 16 players. Play is pve, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Population
What population does MainTest carry?
MainTest is offline at present; the last response came 14 days 12 hours ago.
Where does MainTest sit in the rankings?
For seven-day player hours MainTest is #12,986 overall and #466 in Asia, in the top 60% of ranked servers.
Tag and list record
MainTest sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include MainTest: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on MainTest: what do they signify?
These tags are MainTest's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): East Asia is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on MainTest when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does MainTest wipe?
The record of MainTest holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 25 days 12 hours old.
Connection
How does one connect to MainTest?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 14.13.64.130:28015.