An entry in the registerNo. 15,366
4Netplayers Rust Server
Offline 141.94.74.199:21000 checked 16d ago
4Netplayers Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,366 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:53 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustForNoobs.com Primitive | Bow / Melee | 10/29 10.29 RFN Me1/50 NA · groups of 16+ · biweekly · 1 on average
- 2 [US East] Facepunch Primitive 123/400 NA · groups of 8+ · monthly · 22 on average
- 3 [EU] Facepunch Primitive 17/400 EU · groups of 8+ · monthly · 16 on average
- 4 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|5/120 EU · groups of 16+ · 3x · biweekly · 5 on average
- 5 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|7/120 NA · groups of 16+ · 3x · biweekly · 4 on average
- 6 Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe1/100 EU · duo · monthly · 6 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for 4Netplayers Rust Server: which one?
Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on 4Netplayers Rust Server, and is it up?
Offline at present: 4Netplayers Rust Server, last seen 16 days 14 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 3 October 2026.
What is the location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 141.94.74.199:21000 stands the address.
Rules, settings, map
What map does 4Netplayers Rust Server put players on?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 3,072 with seed 20261003. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of 4Netplayers Rust Server: what are they?
No gather rate appears in the name of 4Netplayers Rust Server. The group limit is 8 players, the game's default. Play is primitive, melee, bows and spears in place of guns. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on 4Netplayers Rust Server?
The last sighting of 4Netplayers Rust Server was 16 days 14 hours ago, and it is offline now.
What position does 4Netplayers Rust Server hold among Rust servers?
Ranked by player hours over the last seven days, 4Netplayers Rust Server stands at #15,366, in the top 71% overall.
The tags and lists
4Netplayers Rust Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists 4Netplayers Rust Server fits: Modded Rust servers and Primitive Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on 4Netplayers Rust Server?
These tags are 4Netplayers Rust Server's, and the game's browser reads them: gmprimitive (Game mode): Primitive rules, so bows, spears and melee alone, and no guns; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on 4Netplayers Rust Server: what should be expected?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for 4Netplayers Rust Server: what does it show?
The record of 4Netplayers Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 6 hours ago.
Connection
How does one connect to 4Netplayers Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 141.94.74.199:21000. The Launch Rust and join button on this page does the same through Steam.