At press time 11,668 servers48,663 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,556

DFAM Server

Online NA 144.48.104.42:28085 checked 8m ago

DFAM Server is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 14,556 of the ranked servers, the top 65%, and No. 1455 in North America. It last wiped 13d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 18:22 UTC, in 9h. Its weekly schedule tag · low confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 29 Oct, 18:229h
Thu 5 Nov, 19:00 FW7d 9h
Thu 12 Nov, 18:2214d 9h
Thu 19 Nov, 18:2221d 9h
Thu 26 Nov, 18:2228d 9h
Thu 3 Dec, 19:00 FW35d 9h
Thu 10 Dec, 18:2242d 9h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

DEADLY FAM RUST SERVER Romans 15:7 - Therefore welcome one another as Christ has welcomed you, for the glory of God. Welcome to our Rust Server, - good to have you here. Our Server is part of the DeadlyFam Community. PvE - weekly wipes - Wipe is Thursdays 2pm CEST/ 7pm GMT For more info join our discord server!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events1/50 NA · groups of 150+ · weekly · 4 on average
  2. 2 [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W0/75 NA · groups of 8+ · 1x · weekly · 2 on average
  3. 3 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo105/2000 NA · no group limit · biweekly · 253 on average
  4. 4 Chrayntopia ♡ ︎PvE | RP | PvP39/200 NA · groups of 8+ · biweekly · 106 on average
  5. 5 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing28/200 NA · groups of 8+ · monthly · 50 on average
  6. 6 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 38 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for DFAM Server: which one?

The server DFAM Server is on Rust network protocol 2635 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is DFAM Server up, and how steady is its uptime?

Online: DFAM Server is up as of the latest refresh. The uptime it reports puts the last restart at about 6 days 9 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 8 October 2026.

How does DFAM Server perform?

Server fps averaged 81 over the last 48 hours; the low was 48. Buildings, deployables and the rest brought the entity count to a high of 72,380. Of note: memory use reached 3,071 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of DFAM Server?

In North America, DFAM Server lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 144.48.104.42:28085 stands the address.

Rules, settings, map

What map does DFAM Server put players on?

DFAM Server runs a procedural map, generated by the game, of size 3,500 with seed 417976064. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of DFAM Server: what are they?

Nothing in the name of DFAM Server gives a gather rate. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

The players

How full does DFAM Server get?

0 players are on DFAM Server at present; the slot count is 100. Averaged across seven days, 0 players; the peak reached 1.

Against other Rust servers, how is DFAM Server ranked?

The player-hour table over seven days puts DFAM Server at #14,556, and #1,455 for North America, within the top 65% of all ranked servers.

Tag and list record

DFAM Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, DFAM Server is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on DFAM Server?

These tags are DFAM Server's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on DFAM Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 33 hours after the latest wipe, the crowd peaked.

On what schedule does DFAM Server wipe?

Too few wipes of DFAM Server are on record to confirm the schedule; the tag guides the prediction. Thursday 29 October at 18:22 UTC is when the next wipe is due. The present world dates from 13 days 14 hours. A weekly wipe schedule is published in its tags.

Joining the server

How does one connect to DFAM Server?

To connect, open the console with F1 in Rust and enter client.connect 144.48.104.42:28085. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.