An entry in the registerNo. 15,323
DinDin
Online 147.93.160.205:28515 checked 13m ago
DinDin is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 22d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, premium.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 7h |
| Thu 3 Dec, 19:00 FW | 35d 7h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC22d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC31d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC32d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC32d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Long386/375 EU · groups of 12+ · monthly · 319 on average
- 2 Rusty Moose |EU Monthly|202/200 EU · groups of 12+ · monthly · 215 on average
- 3 [EU East] Facepunch 493/350 EU · groups of 8+ · monthly · 170 on average
- 4 [EU] Facepunch 1106/400 EU · groups of 8+ · monthly · 161 on average
- 5 Rustopia.gg - US Large36/200 NA · groups of 16+ · monthly · 129 on average
- 6 Rustafied.com - EU Long - Large67/100 EU · groups of 16+ · monthly · 127 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is DinDin on?
The server DinDin is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on DinDin, and is it up?
The records show DinDin online at the time of this check. Of note: the reported uptime places the last restart about 6 days 15 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 26 September 2026.
How does DinDin perform?
For the last 48 hours the average was 59 server fps, with a low of 42. The entity count reached 79,932: buildings, deployables and all else in the world. Of note: memory use reached 3,059 MB. What players feel as lag: fps running low and entities climbing.
In which location does DinDin sit?
No region appears for DinDin. Rust Server Stats records the stated location of a server, not the location of the machine. At 147.93.160.205:28515 stands the address.
Settings and map
The map for DinDin: which one is it?
DinDin runs a procedural map, generated by the game, of size 3,700 with seed 2082846974. RustMaps can display it from this page, since equal size and seed yield the same map.
What does DinDin set down in the way of rules and settings?
Nothing in the name of DinDin gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on DinDin?
0 players are on DinDin at present; the slot count is 50. Averaged over the last seven days, the population is 0 players.
Where does DinDin sit in the rankings?
The seven-day player-hour table places DinDin at #15,323, within the top 69% of ranked servers.
Tag and list record
DinDin sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include DinDin: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on DinDin?
gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join — that is the set of tags DinDin publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on DinDin when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
The wipe timetable for DinDin: what does it show?
The force wipe is the only wipe for DinDin, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 22 days 20 hours ago. A monthly wipe schedule is published in its tags.
Connection
What is the way to join DinDin?
To connect, open the console with F1 in Rust and enter client.connect 147.93.160.205:28515. The Launch Rust and join button on this page does the same through Steam. Rust's premium status is required to join.