At press time 11,762 servers65,727 players193 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,060

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 6m ago

[US West] Facepunch 4 is a Rust server, one of the playrust.com servers. At the last count it had 6 players of a possible 350; over the past week it averaged 8, with a peak of 22. It stands at No. 1,060 of the ranked servers, the top 5%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
0510152013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

The rhythm
Wipe-day peak21

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 6h
Thu 3 Dec, 19:00 FW35d 6h

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 21 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustopia.gg - US Large38/200 NA · groups of 16+ · monthly · 129 on average
  2. 2 Rusty Moose |US Monthly|37/200 NA · groups of 12+ · monthly · 111 on average
  3. 3 RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY18/225 NA · groups of 50+ · monthly · 59 on average
  4. 4 PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo15/200 NA · groups of 20+ · monthly · 36 on average
  5. 5 Rusticated.com - US Premium Long24/150 NA · groups of 16+ · monthly · 33 on average
  6. 6 Rustoria.co - US Long Premium21/200 NA · groups of 14+ · monthly · 31 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [US West] Facepunch 4: which one?

The server [US West] Facepunch 4 is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is [US West] Facepunch 4 up, and how steady is its uptime?

[US West] Facepunch 4 currently answers as online. The uptime it reports puts the last restart at about 22 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [US West] Facepunch 4 like?

Server fps averaged 229 over the last 48 hours; the low was 194. Buildings, deployables and the rest brought the entity count to a high of 129,617. The memory peak was 5,559 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of [US West] Facepunch 4?

The name of [US West] Facepunch 4 points to North America, though no region tag is published. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 148.113.198.14:28015 stands the address.

Settings and map

What map does [US West] Facepunch 4 put players on?

[US West] Facepunch 4 runs a procedural map, generated by the game, of size 4,500 with seed 664932134. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [US West] Facepunch 4 set down in the way of rules and settings?

Nothing in the name of [US West] Facepunch 4 gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Rust's in-game Official tab carries it. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

The players

What population does [US West] Facepunch 4 carry?

6 players are on [US West] Facepunch 4 at present; the slot count is 350. The seven-day record: an average of 8 players and a peak of 22. Of the last 48 hours, 23:00 UTC drew the highest average: 12 players.

Against other Rust servers, how is [US West] Facepunch 4 ranked?

Ranked by player hours over the last seven days, [US West] Facepunch 4 stands at #1,060, in the top 5% overall.

Tag and list record

Where does [US West] Facepunch 4 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US West] Facepunch 4: Rust servers running the tutorial, Official Rust servers, North America: server records and Best vanilla Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meanings attach to the tags on [US West] Facepunch 4?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard survival game; mp350 (Max players): 350 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags [US West] Facepunch 4 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Who operates [US West] Facepunch 4?

A playrust.com hostname is published by [US West] Facepunch 4, and by 124 other servers we track; the same operator most likely runs them.

Wipe record

Wipe day on [US West] Facepunch 4: what should be expected?

The average peak across recent wipes was 21 players. 43 hours after the latest wipe, the crowd peaked.

When does [US West] Facepunch 4 wipe?

Once a month, with the force wipe, [US West] Facepunch 4 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 18 hours old. A monthly wipe schedule is published in its tags.

Connection

What is the way to join [US West] Facepunch 4?

To connect, open the console with F1 in Rust and enter client.connect 148.113.198.14:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard survival game.
mp350
Max players 350 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.