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An entry in the registerNo. 2,031

Deadlock Vanilla! Linux Players Welcome

Online EU 149.202.88.156:1337 checked 10m ago

Deadlock Vanilla! Linux Players Welcome is a Rust server in Europe, one of the deadlock.com servers. At the last count it had 3 players of a possible 50; over the past week it averaged 2, with a peak of 9. It stands at No. 2,031 of the ranked servers, the top 9%, and No. 790 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, carbon.

§ 1Attendance

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

The rhythm
Wipe-day peak8

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 12h
Thu 3 Dec, 19:00 FW35d 12h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

* Full info: https://rust.deadlock.com * Discord: https://discord.deadlock.com * Monthly Wipe; Vanilla; NO RULES!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long176/200 EU · groups of 12+ · monthly · 319 on average
  2. 2 Rusty Moose |EU Monthly|91/200 EU · groups of 12+ · monthly · 216 on average
  3. 3 [EU East] Facepunch 428/350 EU · groups of 8+ · monthly · 173 on average
  4. 4 [EU] Facepunch 157/400 EU · groups of 8+ · monthly · 161 on average
  5. 5 Rustafied.com - EU Long - Large28/100 EU · groups of 16+ · monthly · 128 on average
  6. 6 Magic Rust — Long | Kлaccикa x1 | Pyccкий46/300 EU · groups of 150+ · 1x · monthly · 124 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for Deadlock Vanilla! Linux Players Welcome: which one?

The server Deadlock Vanilla! Linux Players Welcome is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Deadlock Vanilla! Linux Players Welcome, and is it online now?

Deadlock Vanilla! Linux Players Welcome currently answers as online. A restart came about 22 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Deadlock Vanilla! Linux Players Welcome like?

For the last 48 hours the average was 30 server fps, with a low of 30. Of note: 56,896 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,362 MB. What players feel as lag: fps running low and entities climbing.

Where does Deadlock Vanilla! Linux Players Welcome operate from?

The EU tag places Deadlock Vanilla! Linux Players Welcome in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 149.202.88.156:1337 — that is the address.

Settings and map

What map does Deadlock Vanilla! Linux Players Welcome put players on?

Deadlock Vanilla! Linux Players Welcome runs a procedural map, generated by the game, of size 3,000 with seed 618656864. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Deadlock Vanilla! Linux Players Welcome run?

The name of Deadlock Vanilla! Linux Players Welcome states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The plugin set is Carbon. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is disabled.

Population

How full does Deadlock Vanilla! Linux Players Welcome get?

At the latest count Deadlock Vanilla! Linux Players Welcome has 3 players, with 50 slots in total. The seven-day record: an average of 2 players and a peak of 9. The busiest hour of the last 48 was 03:00 UTC, averaging 6 players.

Where does Deadlock Vanilla! Linux Players Welcome sit in the rankings?

For seven-day player hours Deadlock Vanilla! Linux Players Welcome is #2,031 overall and #790 in Europe, in the top 9% of ranked servers.

Tag and list record

Deadlock Vanilla! Linux Players Welcome sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Deadlock Vanilla! Linux Players Welcome is placed in these lists: EU Rust servers: the records, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Deadlock Vanilla! Linux Players Welcome?

These tags are Deadlock Vanilla! Linux Players Welcome's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Which operator stands behind Deadlock Vanilla! Linux Players Welcome?

The deadlock.com hostname of Deadlock Vanilla! Linux Players Welcome is also published by 1 other server we track; most likely the same operator runs them.

Wipe record

What happens on Deadlock Vanilla! Linux Players Welcome when wipe day arrives?

The average peak across recent wipes was 8 players. 26 hours after the latest wipe, the crowd peaked.

When does Deadlock Vanilla! Linux Players Welcome wipe?

Deadlock Vanilla! Linux Players Welcome wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.

How to join

How does one connect to Deadlock Vanilla! Linux Players Welcome?

To connect, open the console with F1 in Rust and enter client.connect 149.202.88.156:1337. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://rust.deadlock.com/.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.