At press time 11,790 servers64,938 players124 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,649

HOODARUST

Online 15.204.68.243:28015 checked 12m ago

HOODARUST is a Rust server. At the last count it had 0 players of a possible 90; over the past week it averaged 0, with a peak of 2. It stands at No. 5,649 of the ranked servers, the top 25%. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.5 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 3.5

Coming wipes
Date, UTCHence
Thu 29 Oct, 23:571d 1h
Thu 5 Nov, 19:00 FW7d 20h
Thu 12 Nov, 23:5715d 1h
Thu 26 Nov, 23:5729d 1h
Thu 3 Dec, 19:00 FW35d 20h
Thu 10 Dec, 23:5743d 1h

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:57 UTC12d ago 1 – running 0
Fri 2 Oct, 23:18 UTC25d ago 1 halved by day 5 13 days 0
Sat 19 Sep, 00:44 UTC39d ago 4 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly40/100 NA · groups of 8+ · biweekly · 40 on average
  2. 2 [JP]初心者PVPサーバー|RaidTime・ Events2/100 EA · groups of 10+ · biweekly · 17 on average
  3. 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.105/200 EU · groups of 50+ · biweekly · 9 on average
  4. 4 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ11/200 EU · groups of 8+ · biweekly · 8 on average
  5. 5 Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out4/50 groups of 8+ · biweekly · 5 on average
  6. 6 [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/290/20 EA · no group limit · biweekly · 4 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for HOODARUST: which one?

The server HOODARUST is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on HOODARUST, and is it up?

Online: HOODARUST is up as of the latest refresh. Of note: the reported uptime places the last restart about 12 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of HOODARUST like?

For the last 48 hours the average was 101 server fps, with a low of 70. Buildings, deployables and the rest brought the entity count to a high of 125,232. The memory peak was 4,826 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does HOODARUST operate from?

No region appears for HOODARUST. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 15.204.68.243:28015 — that is the address.

Rules, settings, map

What map does HOODARUST put players on?

HOODARUST runs a procedural map, generated by the game, of size 4,500 with seed 100000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does HOODARUST set down in the way of rules and settings?

No gather rate appears in the name of HOODARUST. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Population

What population does HOODARUST carry?

The record for HOODARUST shows 0 players, against a capacity of 90. Over seven days the mean is 0 players, with a peak of 2. At 23:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does HOODARUST sit in the rankings?

Ranked by player hours over the last seven days, HOODARUST stands at #5,649, in the top 25% overall.

Tags, lists

Where does HOODARUST appear among the Rust Server Stats lists and filters?

On Rust Server Stats, HOODARUST is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on HOODARUST?

These tags are HOODARUST's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp90 (Max players): 90 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on HOODARUST when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 3.5.

The wipe timetable for HOODARUST: what does it show?

Too few wipes of HOODARUST are on record to confirm the schedule; the tag guides the prediction. The records show the next wipe due on Thursday 29 October at 23:57 UTC. Of note: the current world is 12 days 22 hours old. Its tags set out a fortnightly wipe schedule.

Connection

Which steps join HOODARUST?

To connect, open the console with F1 in Rust and enter client.connect 15.204.68.243:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp90,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp90
Max players 90 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.