At press time 11,625 servers41,682 players84 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,857

Valhalla's Gate | PvE

Online NA 15.204.93.71:28015 checked 11m ago

Valhalla's Gate | PvE is a Rust server in North America. At the last count it had 1 players of a possible 40; over the past week it averaged 1, with a peak of 4. It stands at No. 3,857 of the ranked servers, the top 17%, and No. 642 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 10h
Thu 3 Dec, 19:00 FW35d 10h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Enter through Valhalla's Gate — where only the worthy survive. Build your legacy, raid your enemies, and earn your seat among the gods.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Good Times Custom Maps Server I (PVE-Build)0/50 NA · groups of 8+ · monthly · 1 on average
  2. 2 Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK1/50 NA · groups of 8+ · monthly · 1 on average
  3. 3 Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai3/200 NA · groups of 8+ · 2x · monthly · 3 on average
  4. 4 Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|11/50 NA · groups of 8+ · biweekly · 1 on average
  5. 5 Outpost Omega | PVE | Build | Explore | Thrive0/100 NA · groups of 8+ · biweekly · 1 on average
  6. 6 [US] RustDecay PVE 15x Relax & Build - No Kill No Raid6/50 NA · groups of 8+ · 15x · monthly · 11 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for Valhalla's Gate | PvE: which one?

The server Valhalla's Gate | PvE is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Valhalla's Gate | PvE up, and how steady is its uptime?

The records show Valhalla's Gate | PvE online at the time of this check. The uptime it reports puts the last restart at about 20 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Valhalla's Gate | PvE perform?

Server fps averaged 25 over the last 48 hours; the low was 7. The entity count reached 96,999: buildings, deployables and all else in the world. Up to 3,456 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does Valhalla's Gate | PvE operate from?

The NA tag places Valhalla's Gate | PvE in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 15.204.93.71:28015 — that is the address.

Rules, settings, map

What map does Valhalla's Gate | PvE put players on?

Valhalla's Gate | PvE runs a procedural map, generated by the game, of size 4,000 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Valhalla's Gate | PvE: what are they?

No gather rate appears in the name of Valhalla's Gate | PvE. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction, gathering disabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on Valhalla's Gate | PvE?

The record for Valhalla's Gate | PvE shows 1 players, against a capacity of 40. Over seven days the mean is 1 players, with a peak of 4. At 09:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does Valhalla's Gate | PvE sit in the rankings?

Ranked on seven-day player hours, Valhalla's Gate | PvE holds #3,857, with #642 in North America; the top 17% of ranked servers includes it.

Tag and list record

Where does Valhalla's Gate | PvE appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Valhalla's Gate | PvE fits: Modded Rust servers, Rust server stats: build servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Valhalla's Gate | PvE?

These tags are Valhalla's Gate | PvE's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^k (Build server): For designing and practising bases; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Valhalla's Gate | PvE when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 18 hours into the latest wipe the crowd reached its peak.

On what schedule does Valhalla's Gate | PvE wipe?

Once a month, with the force wipe, Valhalla's Gate | PvE wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 14 hours old. Its tags carry a monthly wipe schedule.

How to join

How does one connect to Valhalla's Gate | PvE?

To connect, open the console with F1 in Rust and enter client.connect 15.204.93.71:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/UAYquhpEwz.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp40
Max players Slot count: 40.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^k
Build server For designing and practising bases.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.