An entry in the registerNo. 15,256
testing
Offline NA 153.66.141.222:28015 checked 10d ago
testing is a Rust server in North America. It was offline at the last count. It stands at No. 15,256 of the ranked servers, the top 69%, and No. 1560 in North America. It last wiped 18d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 84% in NA, and No. 378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 13h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustForNoobs.com | Solo/Duo | Weekly | US25/100 NA · duo · weekly · 102 on average
- 2 RustForNoobs.com | Mondays | Solo/Duo | US208/250 NA · duo · weekly · 66 on average
- 3 US RustLife.net | Solo/Duo | Fridays | Noob Friendly1/100 NA · duo · weekly · 3 on average
- 4 WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED2/100 NA · duo · weekly · 3 on average
- 5 US RustLife.net | Solo/Duo | Mondays | Noob Friendly4/100 NA · duo · weekly · 2 on average
- 6 WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED381/450 NA · duo · 2x · weekly · 143 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does testing operate?
The server testing is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is testing, and is it online now?
Offline at present: testing, last seen 10 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.
Where does testing operate from?
In North America, testing lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 153.66.141.222:28015 — that is the address.
Settings and map
The rules and settings of testing: what are they?
The name of testing states no rate for gathering. The ceiling for a group is 2 players (duo). survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.
Population
What population does testing carry?
testing is offline at present; the last response came 10 days 6 hours ago.
Against other Rust servers, how is testing ranked?
The player-hour table over seven days puts testing at #15,256, and #1,560 for North America, within the top 69% of all ranked servers. Within duo, it stands at #378.
Tag and list record
Where does testing appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include testing: Servers with a group limit of 2, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
How should the tags on testing be read?
gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): 20 is the number of slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): In the browser it appears under North America — that is the set of tags testing publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
When does testing wipe?
From weekly: 7 days after its last wipe comes the estimate of testing's next wipe. The records show the next wipe due on Saturday 31 October at 15:49 UTC. The world now in play was generated 18 days 10 hours ago. A weekly wipe schedule is published in its tags.
How to join
What is the way to join testing?
To connect, open the console with F1 in Rust and enter client.connect 153.66.141.222:28015. The Launch Rust and join button on this page does the same through Steam.