At press time 11,890 servers103,751 players411 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,310

Corrupted Networks | Solo/Duo/Trio | 2x

Offline 162.0.162.162:59009 checked 16h ago

Corrupted Networks | Solo/Duo/Trio | 2x is a Rust server. It was offline at the last count. It stands at No. 15,310 of the ranked servers, the top 69%. It last wiped 19d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
0123419:0001:0007:0012:0019:0001:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0001:0007:0012:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and No. 367 of the duo servers (top 87%). Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:20 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED370/425 EU · duo · 2x · weekly · 206 on average
  2. 2 SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10120/200 duo · 2x · biweekly · 158 on average
  3. 3 WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED213/225 NA · duo · 2x · weekly · 145 on average
  4. 4 Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий36/100 EU · duo · 2x · weekly · 120 on average
  5. 5 Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий59/200 EU · duo · 2x · 100 on average
  6. 6 EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |203/195 EU · duo · 2x · monthly · 96 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Corrupted Networks | Solo/Duo/Trio | 2x operate?

Rust network protocol 2634 and build 167398 on Linux is what Corrupted Networks | Solo/Duo/Trio | 2x runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Corrupted Networks | Solo/Duo/Trio | 2x, and is it up?

Corrupted Networks | Solo/Duo/Trio | 2x shows offline as of the latest refresh, last seen 16 hours ago. The uptime it reports puts the last restart at about 19 days 2 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 15 September 2026.

Does Corrupted Networks | Solo/Duo/Trio | 2x hold a steady frame?

The records show an average of 212 server fps over 48 hours, never below 190. Of note: 33,172 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,088 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Corrupted Networks | Solo/Duo/Trio | 2x?

No region is published by Corrupted Networks | Solo/Duo/Trio | 2x. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 162.0.162.162:59009 stands the address.

Rules, settings, map

The map for Corrupted Networks | Solo/Duo/Trio | 2x: which one is it?

Corrupted Networks | Solo/Duo/Trio | 2x runs a procedural map, generated by the game, of size 2,500 with seed 1548614670. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Corrupted Networks | Solo/Duo/Trio | 2x set down in the way of rules and settings?

A rate of 2x for gathering is what the name of Corrupted Networks | Solo/Duo/Trio | 2x states. The group cap is 2 players (duo). survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does Corrupted Networks | Solo/Duo/Trio | 2x carry?

Corrupted Networks | Solo/Duo/Trio | 2x is offline at present; the last response came 16 hours ago. Across the last seven days the mean population stands at 0.

Where does Corrupted Networks | Solo/Duo/Trio | 2x sit in the rankings?

On player hours over seven days Corrupted Networks | Solo/Duo/Trio | 2x ranks #15,310, inside the top 69% of all ranked servers. Within duo, it stands at #367.

Tag and list record

Where does Corrupted Networks | Solo/Duo/Trio | 2x appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Corrupted Networks | Solo/Duo/Trio | 2x fits: 2x Rust servers, Servers with a group limit of 2 and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

How should the tags on Corrupted Networks | Solo/Duo/Trio | 2x be read?

gmvanilla (Game mode): The vanilla survival mode; mp40 (Max players): 40 is the number of slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Corrupted Networks | Solo/Duo/Trio | 2x publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on Corrupted Networks | Solo/Duo/Trio | 2x?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for Corrupted Networks | Solo/Duo/Trio | 2x: what does it show?

Too few wipes of Corrupted Networks | Solo/Duo/Trio | 2x are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 19 days 21 hours old.

How to join

Which steps join Corrupted Networks | Solo/Duo/Trio | 2x?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.0.162.162:59009. A website is listed for the server: https://billing.corruptednetworks.com.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs167398,ts2,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp40
Max players 40 is the number of slots.
ts2
Group limit Team size is capped at 2.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Build 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.