An entry in the registerNo. 15,323
[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 10m ago
[EU] Facepunch Tech Test is a Rust server, one of the playrust.com servers. At the last count it had 0 players. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 34d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 6
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 7h |
| Thu 3 Dec, 19:00 FW | 35d 7h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:25 UTC21d ago | 0 | – | running | 0 |
| Fri 25 Sep, 04:27 UTC34d ago | 0 | – | 13 days | 0 |
| Wed 16 Sep, 11:59 UTC42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| Tue 15 Sep, 15:48 UTC43d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - EU East Long409/375 EU · groups of 12+ · monthly · 319 on average
- 2 Rusty Moose |EU Monthly|215/200 EU · groups of 12+ · monthly · 215 on average
- 3 Rustafied.com - EU Long - Large73/100 EU · groups of 16+ · monthly · 127 on average
- 4 Magic Rust — Long | Kлaccикa x1 | Pyccкий143/300 EU · groups of 150+ · 1x · monthly · 123 on average
- 5 Rusty Moose |EU Small|71/200 EU · groups of 8+ · monthly · 56 on average
- 6 Rustafied.com - EU Long - Small II34/100 EU · groups of 16+ · monthly · 42 on average
§ 8Questions answeredfrom the figures in this entry
Server record
On which Rust version does [EU] Facepunch Tech Test operate?
The server [EU] Facepunch Tech Test is on Rust network protocol 2635 and build 169619, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is [EU] Facepunch Tech Test up, and how steady is its uptime?
Online: [EU] Facepunch Tech Test is up as of the latest refresh. The uptime it reports puts the last restart at about 5 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of [EU] Facepunch Tech Test like?
For the last 48 hours the average was 240 server fps, with a low of 240. Of note: 120,000 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,438 MB. What players feel as lag: fps running low and entities climbing.
What is the location of [EU] Facepunch Tech Test?
Its name points to Europe, but [EU] Facepunch Tech Test publishes no region tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 162.19.127.25:28015 — that is the address.
Rules, settings, map
What map does [EU] Facepunch Tech Test put players on?
[EU] Facepunch Tech Test runs a procedural map, generated by the game, of size 4,500 with seed 211649. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of [EU] Facepunch Tech Test: what are they?
Nothing in the name of [EU] Facepunch Tech Test gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The in-game Official tab lists it. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.
Player record
What population does [EU] Facepunch Tech Test carry?
At the latest count, [EU] Facepunch Tech Test carries 0 players. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is [EU] Facepunch Tech Test ranked?
Ranked by player hours over the last seven days, [EU] Facepunch Tech Test stands at #15,323, in the top 69% overall.
The tags and lists
[EU] Facepunch Tech Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists [EU] Facepunch Tech Test fits: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
The tags on [EU] Facepunch Tech Test: what do they signify?
The game's server browser reads the tags [EU] Facepunch Tech Test publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs169619 (Build): Game build: 169619; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server. At the top of this page are its current players, queue and world creation time, all taken from the tags.
By whose hand is [EU] Facepunch Tech Test run?
A playrust.com hostname is published by [EU] Facepunch Tech Test, and by 124 other servers we track; the same operator most likely runs them.
Wipe record
Wipe day on [EU] Facepunch Tech Test: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 6.
When does [EU] Facepunch Tech Test wipe?
The force wipe is the only wipe for [EU] Facepunch Tech Test, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 34 days 7 hours old. The tags list wipes as monthly.
Connection
How does one connect to [EU] Facepunch Tech Test?
To connect, open the console with F1 in Rust and enter client.connect 162.19.127.25:28015. The Launch Rust and join button on this page does the same through Steam.