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An entry in the registerNo. 10,019

JumpRust.com - Test

Offline EA 162.222.17.239:26666 checked 1d ago

JumpRust.com - Test is a Rust server in Asia, one of the jumprust.com servers. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,019 of the ranked servers, the top 45%, and No. 452 in Asia. It last wiped 1d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75110:0016:0017:00Wiped Tue 27 Oct, 10:13 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

The rhythm
Usual gap1.8 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 9h
Tue 10 Nov, 16:5212d 7h
Tue 24 Nov, 16:5226d 7h
Thu 3 Dec, 19:00 FW35d 9h
Tue 8 Dec, 16:5240d 7h

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:52 UTC1d ago – – running 1
Tue 27 Oct, 10:13 UTC1d ago – – – 0
Sun 25 Oct, 14:18 UTC3d ago 1 – 1.8 days 1
Thu 22 Oct, 09:48 UTC6d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [JP]初心者PVPサーバー|RaidTime・ Events3/100 EA · groups of 10+ · biweekly · 16 on average
  2. 2 [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/291/20 EA · no group limit · biweekly · 4 on average
  3. 3 瞌睡熊『5倍10废|10.29|萌新首选|无权限』3/100 EA · groups of 8+ · biweekly · 4 on average
  4. 4 [JPN] Apple Server | PvP | Vanilla | 2Weekly1/50 EA · groups of 8+ · biweekly · 2 on average
  5. 5 [JP/PvE][BPリサーチ]MatoyServer初しん者〇5/50 EA · groups of 8+ · biweekly · 2 on average
  6. 6 Rustoria.co - SEA Medium287/275 EA · groups of 16+ · biweekly · 64 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does JumpRust.com - Test operate?

The server JumpRust.com - Test is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is JumpRust.com - Test, and is it online now?

Offline at present: JumpRust.com - Test, last seen 40 hours ago. The uptime it reports puts the last restart at about 13 minutes ago. The records show 4% uptime over the last 7 full days: 7 of 168 hours up. The first sighting at Rust Server Stats was on 17 October 2026.

Does JumpRust.com - Test hold a steady frame?

For the last 48 hours the average was 30 server fps, with a low of 30. Of note: 503 entities at the peak, counting buildings, deployables and the rest. Up to 1,128 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does JumpRust.com - Test sit?

In Asia, JumpRust.com - Test lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 162.222.17.239:26666 stands the address.

Rules, settings, map

What map does JumpRust.com - Test put players on?

JumpRust.com - Test runs a procedural map, generated by the game, of size 1,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: ✿ JumpRust.com日本™ FPS+.

What does JumpRust.com - Test set down in the way of rules and settings?

Nothing in the name of JumpRust.com - Test gives a gather rate. Group size does not exceed 32 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

The players

What population does JumpRust.com - Test carry?

JumpRust.com - Test is offline at present; the last response came 40 hours ago. Over seven days the mean is 1 players, with a peak of 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Where does JumpRust.com - Test sit in the rankings?

For seven-day player hours JumpRust.com - Test is #10,019 overall and #452 in Asia, in the top 45% of ranked servers.

Tags, lists

JumpRust.com - Test sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include JumpRust.com - Test: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

The tags on JumpRust.com - Test: what do they signify?

These tags are JumpRust.com - Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): Slot count: 0; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EA (East Asia): The server browser files it under East Asia. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Who operates JumpRust.com - Test?

The jumprust.com hostname of JumpRust.com - Test is also published by 15 other servers we track; most likely the same operator runs them.

The wipes

Wipe day on JumpRust.com - Test: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does JumpRust.com - Test wipe?

Too few wipes of JumpRust.com - Test are on record to confirm the schedule; the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 40 hours ago. Its tags set out a fortnightly wipe schedule.

How to join

Which steps join JumpRust.com - Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.222.17.239:26666. A website is listed for the server: https://jumprust.com.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp0
Max players Slot count: 0.
ts32
Group limit No team may exceed 32.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.