At press time 11,668 servers53,558 players87 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,131

[US] Rust Junky

Online 162.35.110.147:28080 checked 8m ago

[US] Rust Junky is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 5,131 of the ranked servers, the top 23%. It last wiped 1d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeakWipe
00.250.50.75110:0019:0004:0014:0023:0008:00Wiped Mon 26 Oct, 18:41 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020010:0019:0004:0014:0023:0008:00Wiped Mon 26 Oct, 18:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.9 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC1d ago – – running 1
Wed 21 Oct, 22:14 UTC6d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo94/2000 NA · no group limit · biweekly · 246 on average
  2. 2 Chrayntopia ♡ ︎PvE | RP | PvP34/200 NA · groups of 8+ · biweekly · 100 on average
  3. 3 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing25/200 NA · groups of 8+ · monthly · 51 on average
  4. 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing24/200 NA · groups of 8+ · monthly · 39 on average
  5. 5 Orange Dream | Cozy PvE/RP | No KOS11/200 NA · groups of 8+ · biweekly · 37 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps10/100 NA · groups of 14+ · monthly · 35 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for [US] Rust Junky: which one?

The server [US] Rust Junky is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [US] Rust Junky, and is it online now?

The records show [US] Rust Junky online at the time of this check. Of note: the reported uptime places the last restart about 1 hours ago. The records show 100% uptime over the last 6 full days: 144 of 144 hours up. Rust Server Stats records a first sighting on 21 October 2026.

What is the performance of [US] Rust Junky like?

Server fps averaged 126 over the last 48 hours; the low was 71. Buildings, deployables and the rest brought the entity count to a high of 101,006. The memory peak was 2,978 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [US] Rust Junky operate from?

Its name points to North America, but [US] Rust Junky publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 162.35.110.147:28080 — that is the address.

Settings and map

The map for [US] Rust Junky: which one is it?

[US] Rust Junky runs a procedural map, generated by the game, of size 4,056 with seed 4819615. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [US] Rust Junky run?

No gather rate appears in the name of [US] Rust Junky. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does [US] Rust Junky carry?

The record for [US] Rust Junky shows 0 players, against a capacity of 50. Over seven days the mean is 0 players, with a peak of 1. The busiest hour of the last 48 was 16:00 UTC, averaging 1 players.

What position does [US] Rust Junky hold among Rust servers?

The seven-day player-hour table places [US] Rust Junky at #5,131, within the top 23% of ranked servers.

Tag and list record

Where does [US] Rust Junky appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [US] Rust Junky is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on [US] Rust Junky be read?

The game's server browser reads the tags [US] Rust Junky publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on [US] Rust Junky?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does [US] Rust Junky wipe?

[US] Rust Junky's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 39 hours old.

Connection

Which steps join [US] Rust Junky?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.35.110.147:28080.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.