At press time 11,642 servers41,101 players110 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,120

PvE Vanilla

Online 164.152.122.143:28015 checked 11m ago

PvE Vanilla is a Rust server. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 6. It stands at No. 3,120 of the ranked servers, the top 14%. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

025507510005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak10

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 14h
Thu 3 Dec, 19:00 FW34d 14h

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW28d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl50/300 groups of 30+ · monthly · 53 on average
  2. 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing43/200 NA · groups of 8+ · monthly · 48 on average
  3. 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet60/100 NA · no group limit · 1x · monthly · 38 on average
  4. 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing35/200 NA · groups of 8+ · monthly · 37 on average
  5. 5 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱30/100 EA · groups of 8+ · monthly · 34 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps32/100 NA · groups of 14+ · monthly · 33 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is PvE Vanilla on?

The server PvE Vanilla is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on PvE Vanilla, and is it up?

Online: PvE Vanilla is up as of the latest refresh. The uptime it reports puts the last restart at about 15 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does PvE Vanilla perform?

For the last 48 hours the average was 74 server fps, with a low of 42. The entity count reached 109,014: buildings, deployables and all else in the world. Up to 3,472 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does PvE Vanilla sit?

The server publishes no region: PvE Vanilla. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 164.152.122.143:28015 stands the address.

Rules, settings, map

What map does PvE Vanilla put players on?

PvE Vanilla runs a procedural map, generated by the game, of size 4,250 with seed 598141. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does PvE Vanilla run?

The name of PvE Vanilla states no rate for gathering. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Player record

How full does PvE Vanilla get?

At the latest count PvE Vanilla has 1 players, with 50 slots in total. Over seven days the mean is 1 players, with a peak of 6. The busiest hour of the last 48 was 00:00 UTC, averaging 3 players.

Against other Rust servers, how is PvE Vanilla ranked?

On player hours over seven days PvE Vanilla ranks #3,120, inside the top 14% of all ranked servers.

The tags and lists

Where does PvE Vanilla appear among the Rust Server Stats lists and filters?

On Rust Server Stats, PvE Vanilla is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on PvE Vanilla?

The game's server browser reads the tags PvE Vanilla publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on PvE Vanilla?

Across its recent wipes, the busiest point averaged 10 players. 42 hours after the latest wipe, the crowd peaked.

On what schedule does PvE Vanilla wipe?

Once a month, with the force wipe, PvE Vanilla wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 28 days 7 hours ago. The tags list wipes as monthly.

Connection

Which steps join PvE Vanilla?

To connect, open the console with F1 in Rust and enter client.connect 164.152.122.143:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.