At press time 11,751 servers55,890 players132 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 9m ago

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

The rhythm
Wipe-day peak2

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 19h
Thu 3 Dec, 19:00 FW35d 19h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

AU/NZ low-pop monthly server for working people, dads & casual players. BUILD. PROGRESS. KEEP IT. Reputation rewards peaceful play and punishes constant raiding. High Reputation = better gather rates + stronger base protection. Low Reputation = slower progression + weaker protection. Week 1: No offline raiding after 10 minutes offline. Day 8+: Offline raids enabled with reputation-based protection. Raiders become Wanted for 6 hours. Self-defence is free. Retaliation is allowed. Peaceful daily rep gains require 30+ minutes online. 1x–3x gather based on reputation 0.5x–2x sulfur based on reputation Monthly map wipe Personal BPs retained Team BP sharing enabled

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 vanilla +0/75 OC · groups of 16+ · monthly · 1 on average
  2. 2 Rustafied.com - AU Long11/100 OC · groups of 16+ · monthly · 32 on average
  3. 3 [AU] Facepunch Premium 16/250 OC · groups of 8+ · monthly · 8 on average
  4. 4 [AU] Facepunch 13/250 OC · groups of 8+ · monthly · 7 on average
  5. 5 AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP4/500 OC · groups of 8+ · monthly · 4 on average
  6. 6 ClearRust - Monthly/PVE[AUS] For NOOBS3/100 OC · groups of 8+ · monthly · 4 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it online now?

The records show [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online at the time of this check. Of note: the reported uptime places the last restart about 29 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 23 September 2026.

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?

For the last 48 hours the average was 133 server fps, with a low of 113. Of note: 48,787 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 1,953 MB. What players feel as lag: fps running low and entities climbing.

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen operate from?

No region tag is published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen; its name points to Oceania. Rust Server Stats records the stated location of a server, not the location of the machine. 165.99.241.124:28080 — that is the address.

Rules, settings, map

What map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen put players on?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map, generated by the game, of size 3,000 with seed 817263451. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen set down in the way of rules and settings?

Nothing in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The record for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen shows 0 players, against a capacity of 40. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen ranked?

Ranked by player hours over the last seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen stands at #15,344, in the top 69% overall.

Tags, lists

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen fits: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The game's server browser reads the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 8 hours after the latest wipe, the crowd peaked.

On what schedule does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?

The force wipe is the only wipe for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 26 days 23 hours ago. A monthly wipe schedule is published in its tags.

How to join

Which steps join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 165.99.241.124:28080. https://rustyragtags.github.io/ragtags-website/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.