At press time 11,668 servers34,317 players86 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,171

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 11m ago

[AU] Facepunch 1 is a Rust server, one of the playrust.com servers. At the last count it had 4 players of a possible 250; over the past week it averaged 7, with a peak of 16. It stands at No. 1,171 of the ranked servers, the top 5%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak30

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Thu 3 Dec, 19:00 FW35d 15h

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustafied.com - AU Long13/100 OC · groups of 16+ · monthly · 31 on average
  2. 2 AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP3/500 OC · groups of 8+ · monthly · 4 on average
  3. 3 ClearRust - Monthly/PVE[AUS] For NOOBS3/100 OC · groups of 8+ · monthly · 4 on average
  4. 4 [NZ] Vanilla Rust 13/75 OC · groups of 8+ · monthly · 4 on average
  5. 5 vanilla +0/75 OC · groups of 16+ · monthly · 1 on average
  6. 6 Rustafied.com - AU Main26/100 OC · groups of 16+ · weekly · 147 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [AU] Facepunch 1 operate?

The server [AU] Facepunch 1 is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is [AU] Facepunch 1 up, and how steady is its uptime?

The records show [AU] Facepunch 1 online at the time of this check. The uptime it reports puts the last restart at about 14 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does [AU] Facepunch 1 perform?

Server fps averaged 192 over the last 48 hours; the low was 157. Buildings, deployables and the rest brought the entity count to a high of 130,078. Up to 5,280 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [AU] Facepunch 1?

No region tag is published by [AU] Facepunch 1; its name points to Oceania. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 51.161.199.44:28015 stands the address.

The rules and map

What map does [AU] Facepunch 1 put players on?

[AU] Facepunch 1 runs a procedural map, generated by the game, of size 4,500 with seed 937701272. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of [AU] Facepunch 1: what are they?

The name of [AU] Facepunch 1 states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The in-game Official tab lists it. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Player record

What population does [AU] Facepunch 1 carry?

4 players are on [AU] Facepunch 1 at present; the slot count is 250. The seven-day record: an average of 7 players and a peak of 16. At 09:00 UTC, over the last 48 hours, the mean was 10 players, the highest of any hour.

What position does [AU] Facepunch 1 hold among Rust servers?

The seven-day player-hour table places [AU] Facepunch 1 at #1,171, within the top 5% of ranked servers.

The tags and lists

[AU] Facepunch 1 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [AU] Facepunch 1 fits: Rust servers running the tutorial, Oceania Rust servers: the record, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

The tags on [AU] Facepunch 1: what do they signify?

The game's server browser reads the tags [AU] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Slot count: 250; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; sc2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Who operates [AU] Facepunch 1?

The playrust.com hostname of [AU] Facepunch 1 is also published by 124 other servers we track; most likely the same operator runs them.

The wipes

What is the shape of wipe day on [AU] Facepunch 1?

Averaged over recent wipes, the crowd reached 30 at its busiest. 41 hours after the latest wipe, the crowd peaked.

On what schedule does [AU] Facepunch 1 wipe?

Once a month, with the force wipe, [AU] Facepunch 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 9 hours old. A monthly wipe schedule is published in its tags.

How to join

What is the way to join [AU] Facepunch 1?

To connect, open the console with F1 in Rust and enter client.connect 51.161.199.44:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players Slot count: 250.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers.

Other

sc2
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.