An entry in the registerNo. 10,504
test01
Offline EA 167.17.68.81:28015 checked 4d ago
test01 is a Rust server in Asia. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,504 of the ranked servers, the top 47%, and No. 463 in Asia. It last wiped 25d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium18/200 EA · groups of 16+ · biweekly · 81 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com11/215 EA · groups of 8+ · biweekly · 49 on average
- 3 Rustafied.com - SEA Medium9/100 EA · groups of 16+ · biweekly · 32 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla0/200 EA · groups of 8+ · biweekly · 5 on average
- 5 JP ONLY 2WEEK SOLO/DUO/TORIO#841/60 EA · groups of 8+ · biweekly · 3 on average
- 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 1/100 EA · groups of 8+ · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for test01: which one?
The server test01 is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is test01, and is it online now?
The records show test01 offline, last answering 4 days 19 hours ago. The records show 0% uptime over the last 3 full days: 0 of 72 hours up. Rust Server Stats records a first sighting on 23 October 2026.
Where does test01 operate from?
In Asia, test01 lists itself with the EA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 167.17.68.81:28015 stands the address.
The rules and map
What map is in use on test01?
Generation by the game gives test01 its procedural map.
What does test01 set down in the way of rules and settings?
Nothing in the name of test01 gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
The players
How full does test01 get?
No answer from test01 at the latest refresh; it was last seen 4 days 19 hours ago. The seven-day record: an average of 1 players and a peak of 1.
Against other Rust servers, how is test01 ranked?
The player-hour table over seven days puts test01 at #10,504, and #463 for Asia, within the top 47% of all ranked servers.
The tags and lists
Where does test01 appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists test01 fits: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should the tags on test01 be read?
gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes once a fortnight; EA (East Asia): The server browser files it under East Asia — that is the set of tags test01 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for test01: what does it show?
The next wipe on test01 is an estimate, taken from biweekly: 14 days after its last wipe. The records show the next wipe due on Friday 30 October at 05:49 UTC. The present world dates from 25 days 17 hours. A wipe every two weeks is published in its tags.
How to join
How does one connect to test01?
To connect, open the console with F1 in Rust and enter client.connect 167.17.68.81:28015. The Launch Rust and join button on this page does the same through Steam.