At press time 11,823 servers87,533 players163 fresh wipes Revised every five minutes
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An entry in the registerNo. 1,512

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 25m ago

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is a Rust server. At the last count it had 7 players of a possible 300; over the past week it averaged 4, with a peak of 26. It stands at No. 1,512 of the ranked servers, the top 7%. It makes a new world every few hours (7 this week), resets rather than wipes. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:02 UTC13h ago – – – 0
Tue 27 Oct, 03:01 UTC1d ago – – – 0
Mon 26 Oct, 03:01 UTC2d ago – – – 0
Sun 25 Oct, 03:01 UTC3d ago – – – 0
Sat 24 Oct, 03:01 UTC4d ago – – – 0
Fri 23 Oct, 03:01 UTC5d ago – – – 0
Thu 22 Oct, 03:01 UTC6d ago – – – 0
Wed 21 Oct, 03:02 UTC7d ago – – – 0
Tue 20 Oct, 03:01 UTC8d ago – – – 1
Mon 19 Oct, 03:01 UTC9d ago – – – 1

§ 5In its own wordsas the server describes itself

Welcome to THE WAR server to train your aim and gameplay! - Combat Arenas - FaceChecks - Scrims - FFA - GunGame - AimTrain - Creative - HeliBattles - Lobby Parkour - https://thewar.tip4serv.com

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Raid Simulator 2.0 (Raidsim)396/500 EU · groups of 100+ · 219 on average
  2. 2 [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW381/500 EU · no group limit · 191 on average
  3. 3 UKN.GG - EU Training Grounds - Main93/250 EU · groups of 500+ · 55 on average
  4. 4 EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets75/200 EU · groups of 10+ · 36 on average
  5. 5 US Hub 0115/3300 EU · groups of 1000+ · 13 on average
  6. 6 UKN.GG - EU Training Grounds - Main 236/250 EU · groups of 500+ · 13 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C operate?

The server [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C up, and how steady is its uptime?

The records show [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online at the time of this check. The uptime it reports puts the last restart at about 12 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C like?

Server fps averaged 120 over the last 48 hours; the low was 120. Buildings, deployables and the rest brought the entity count to a high of 2,169. Of note: memory use reached 2,504 MB. What players feel as lag: fps running low and entities climbing.

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C operate from?

The name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C points to Europe, though no region tag is published. Rust Server Stats records the stated location of a server, not the location of the machine. At 168.100.161.129:28189 stands the address.

Rules, settings, map

The map for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: which one is it?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs a procedural map, generated by the game, of size 6,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: THE WAR MAP.

What settings and rules does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

No gather rate appears in the name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Eight players per group is the default and the limit here. Play is minigames & battle royale, arenas, parkour, battle royale and Bedwars. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The record for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C shows 7 players, against a capacity of 300. Averaged across seven days, 4 players; the peak reached 26. At 15:00 UTC, over the last 48 hours, the mean was 13 players, the highest of any hour.

Against other Rust servers, how is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C ranked?

The seven-day player-hour table places [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at #1,512, within the top 7% of ranked servers.

Tag and list record

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C fits: EU Rust servers: the records, Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The game's server browser reads the tags [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp300 (Max players): Slot count: 300; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: what does it show?

A new world is made every few hours on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, so no wipe schedule is kept and those resets do not count as wipes.

How to join

How does one connect to [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

To connect, open the console with F1 in Rust and enter client.connect 168.100.161.129:28189. The Launch Rust and join button on this page does the same through Steam. https://thewar.tip4serv.com carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp300
Max players Slot count: 300.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.