At press time 11,658 servers48,164 players112 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,172

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 11d ago

[AU] Rust Aus PvE | Monthly | High Gather is a Rust server. It was offline at the last count. It stands at No. 15,172 of the ranked servers, the top 70%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

The rhythm
Usual gap5.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 9h
Thu 3 Dec, 19:00 FW35d 9h

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC27d ago 1 – running 0
Wed 30 Sep, 09:27 UTC28d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 vanilla +1/75 OC · groups of 16+ · monthly · 1 on average
  2. 2 Rustafied.com - AU Long34/100 OC · groups of 16+ · monthly · 29 on average
  3. 3 [AU] Facepunch Premium 110/250 OC · groups of 8+ · monthly · 8 on average
  4. 4 [AU] Facepunch 15/250 OC · groups of 8+ · monthly · 7 on average
  5. 5 AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP2/500 OC · groups of 8+ · monthly · 4 on average
  6. 6 [NZ] Vanilla Rust 15/75 OC · groups of 8+ · monthly · 4 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does [AU] Rust Aus PvE | Monthly | High Gather operate?

Rust network protocol 2634 and build 167781 on Linux is what [AU] Rust Aus PvE | Monthly | High Gather runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it online now?

[AU] Rust Aus PvE | Monthly | High Gather shows offline as of the latest refresh, last seen 11 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does [AU] Rust Aus PvE | Monthly | High Gather operate from?

The name of [AU] Rust Aus PvE | Monthly | High Gather points to Oceania, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 169.155.124.63:19200 stands the address.

The rules and map

What map does [AU] Rust Aus PvE | Monthly | High Gather put players on?

[AU] Rust Aus PvE | Monthly | High Gather runs a procedural map, generated by the game, of size 4,000 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does [AU] Rust Aus PvE | Monthly | High Gather set down in the way of rules and settings?

The name of [AU] Rust Aus PvE | Monthly | High Gather states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

How full does [AU] Rust Aus PvE | Monthly | High Gather get?

No answer from [AU] Rust Aus PvE | Monthly | High Gather at the latest refresh; it was last seen 11 days 18 hours ago.

Against other Rust servers, how is [AU] Rust Aus PvE | Monthly | High Gather ranked?

Ranked by player hours over the last seven days, [AU] Rust Aus PvE | Monthly | High Gather stands at #15,172, in the top 70% overall.

The tags and lists

Where does [AU] Rust Aus PvE | Monthly | High Gather appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [AU] Rust Aus PvE | Monthly | High Gather fits: Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on [AU] Rust Aus PvE | Monthly | High Gather be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags [AU] Rust Aus PvE | Monthly | High Gather publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on [AU] Rust Aus PvE | Monthly | High Gather: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 15 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does [AU] Rust Aus PvE | Monthly | High Gather wipe?

[AU] Rust Aus PvE | Monthly | High Gather wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 27 days 3 hours. Its tags carry a monthly wipe schedule.

How to join

Which steps join [AU] Rust Aus PvE | Monthly | High Gather?

To connect, open the console with F1 in Rust and enter client.connect 169.155.124.63:19200. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.