An entry in the registerNo. 14,641
testing
Offline NA 179.64.109.233:28015 checked 6d ago
testing is a Rust server in North America. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,641 of the ranked servers, the top 66%, and No. 1458 in North America. It last wiped 18d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers, top 78% in NA, and No. 359 of the duo servers (top 85%). Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 0h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustForNoobs.com | Solo/Duo | Weekly | US7/100 NA · duo · weekly · 102 on average
- 2 RustForNoobs.com | Mondays | Solo/Duo | US56/100 NA · duo · weekly · 70 on average
- 3 US RustLife.net | Solo/Duo | Fridays | Noob Friendly1/100 NA · duo · weekly · 3 on average
- 4 WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED0/100 NA · duo · weekly · 3 on average
- 5 US RustLife.net | Solo/Duo | Mondays | Noob Friendly2/100 NA · duo · weekly · 2 on average
- 6 WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED142/200 NA · duo · 2x · weekly · 144 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is testing on?
Rust network protocol 2635 and build 168909 on Windows is what testing runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on testing, and is it up?
testing shows offline as of the latest refresh, last seen 6 days 7 hours ago. Of note: 2 of 144 hours up in the last 6 full days, or 1% of the time. Rust Server Stats records a first sighting on 22 October 2026.
Where does testing operate from?
Under the NA tag, testing lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 179.64.109.233:28015 stands the address.
The rules and map
What settings and rules does testing run?
No gather rate appears in the name of testing. The ceiling for a group is 2 players (duo). survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on testing?
testing is offline at present; the last response came 6 days 7 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is testing ranked?
For seven-day player hours testing is #14,641 overall and #1,458 in North America, in the top 66% of ranked servers. In its group, duo, the position is #359.
Tag and list record
testing sits in which Rust Server Stats lists and filters?
On Rust Server Stats, testing is placed in these lists: Servers with a group limit of 2, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Which meanings attach to the tags on testing?
The game's server browser reads the tags testing publishes: gmvanilla (Game mode): The vanilla survival mode; mp20 (Max players): The server holds 20 slots; ts2 (Group limit): 2 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the browser it appears under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does testing wipe?
The estimate for testing's next wipe is drawn from weekly: 7 days after its last wipe. Saturday 31 October at 15:49 UTC is when the next wipe is due. The present world dates from 18 days 23 hours. The tags list wipes as weekly.
Joining the server
How does one connect to testing?
To connect, open the console with F1 in Rust and enter client.connect 179.64.109.233:28015. The Launch Rust and join button on this page does the same through Steam.