An entry in the registerNo. 15,817
test01
Offline EA 183.9.97.158:28015 checked 18d ago
test01 is a Rust server in Asia. It was offline at the last count. It stands at No. 15,817 of the ranked servers, the top 72%, and No. 503 in Asia. It last wiped 26d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 15h. Biweekly: 14 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Medium50/200 EA · groups of 16+ · biweekly · 73 on average
- 2 Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com50/215 EA · groups of 8+ · biweekly · 44 on average
- 3 Rustafied.com - SEA Medium20/100 EA · groups of 16+ · biweekly · 29 on average
- 4 [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla0/200 EA · groups of 8+ · biweekly · 4 on average
- 5 JP ONLY 2WEEK SOLO/DUO/TORIO#841/60 EA · groups of 8+ · biweekly · 3 on average
- 6 [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly 1/100 EA · groups of 8+ · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for test01: which one?
The server test01 is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on test01, and is it up?
The records show test01 offline, last answering 18 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 10 October 2026.
Where does test01 operate from?
Under the EA tag, test01 lists itself in Asia. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 183.9.97.158:28015 — that is the address.
Rules, settings, map
What map does test01 put players on?
test01 plays on a map the game generates, procedural in kind.
What does test01 set down in the way of rules and settings?
The name of test01 states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
Population
How full does test01 get?
test01 is offline at present; the last response came 18 days 5 hours ago.
Against other Rust servers, how is test01 ranked?
Ranked on seven-day player hours, test01 holds #15,817, with #503 in Asia; the top 72% of ranked servers includes it.
The tags and lists
Where does test01 appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists test01 fits: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should the tags on test01 be read?
These tags are test01's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; EA (East Asia): In the browser it appears under East Asia. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does test01 wipe?
The next wipe on test01 is an estimate, taken from biweekly: 14 days after its last wipe. The records show the next wipe due on Friday 30 October at 05:49 UTC. The present world dates from 26 days 8 hours. Its tags set out a fortnightly wipe schedule.
How to join
Which steps join test01?
To connect, open the console with F1 in Rust and enter client.connect 183.9.97.158:28015. The Launch Rust and join button on this page does the same through Steam.