An entry in the registerNo. 13,191
TEST
Offline 185.30.229.67:28015 checked 24d ago
TEST is a Rust server. It was offline at the last count. It stands at No. 13,191 of the ranked servers, the top 58%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:14 UTC24d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:41 UTC25d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 15:15 UTC26d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 17:13 UTC29d ago | 2 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:03 UTC32d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 18:55 UTC43d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustForNoobs.com Primitive | Bow / Melee | Medieval1/50 NA · groups of 16+ · biweekly · 1 on average
- 2 [US East] Facepunch Primitive 130/400 NA · groups of 8+ · monthly · 21 on average
- 3 [EU] Facepunch Primitive 123/400 EU · groups of 8+ · monthly · 16 on average
- 4 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|10/120 EU · groups of 16+ · 3x · biweekly · 5 on average
- 5 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|5/120 NA · groups of 16+ · 3x · biweekly · 4 on average
- 6 Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe10/100 EU · duo · monthly · 6 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is TEST on?
The server TEST is on Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is TEST up, and how steady is its uptime?
The records show TEST offline, last answering 24 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
In which location does TEST sit?
No region is published by TEST. Rust Server Stats records the stated location of a server, not the location of the machine. At 185.30.229.67:28015 stands the address.
The rules and map
What map does TEST put players on?
TEST plays on a map the game generates, procedural in kind.
What settings and rules does TEST run?
No gather rate appears in the name of TEST. Eight players per group is the default and the limit here. Play is primitive, no firearms: bows, spears and close combat. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
How full does TEST get?
No answer from TEST at the latest refresh; it was last seen 24 days 3 hours ago.
What position does TEST hold among Rust servers?
The seven-day player-hour table places TEST at #13,191, within the top 58% of ranked servers.
Tags, lists
Where does TEST appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include TEST: Modded Rust servers and Primitive Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on TEST?
The game's server browser reads the tags TEST publishes: gmprimitive (Game mode): Primitive rules, so bows, spears and melee alone, and no guns; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on TEST when wipe day arrives?
The average peak across recent wipes was 2 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
On what schedule does TEST wipe?
Wipes on TEST follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 24 days 5 hours ago.
Joining the server
How does one connect to TEST?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 185.30.229.67:28015.