An entry in the registerNo. 2,837
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 7m ago
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is a Rust server in Europe (uk1). At the last count it had 1 players of a possible 100; over the past week it averaged 1, with a peak of 6. It stands at No. 2,837 of the ranked servers, the top 13%, and No. 1068 in Europe. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 10x, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 9d 0h |
| Thu 3 Dec, 19:00 FW | 37d 0h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW25d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Balanced PvE Rust Server - 200+ Custom Vehicles (Helis/Cars/Boats/Sci-Fi) - Race Tracks - No Build Limits - Custom Skill Tree/Quests/Skins etc - Themed Events / Raid Bases / Arenas - Heli Signals, Road Bradley, Armoured Train & Convoy - Procedural & Custom Maps (Monthly Rotation) Hosted in the United Kingdom by Physgun
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 10x PVE | Build & Chill | Deep Sea building4/50 EU · groups of 10+ · 10x · monthly · 3 on average
- 2 CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|4/30 EU · groups of 8+ · 5x · monthly · 2 on average
- 3 CZ/EU Farming Industry PVE8/50 EU · groups of 8+ · monthly · 4 on average
- 4 BroinRust [PVE CLASSIC EU/EA]7/200 EU · groups of 8+ · monthly · 3 on average
- 5 Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]0/100 EU · groups of 10+ · monthly · 2 on average
- 6 Хомка RU PvE2/100 EU · groups of 8+ · monthly · 1 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 up, and how steady is its uptime?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 currently answers as online. The uptime it reports puts the last restart at about 2 hours ago. In the last 7 full days it was up for 163 of 168 hours, 97% of the time. The first sighting at Rust Server Stats was on 23 September 2026.
Does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hold a steady frame?
Server fps averaged 76 over the last 48 hours; the low was 8. The entity count reached 125,348: buildings, deployables and all else in the world. Of note: memory use reached 4,610 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 sit?
For location, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 gives Europe with the tag EU, and the region code uk1. Rust Server Stats records the stated location of a server, not the location of the machine. At 194.69.160.32:28015 stands the address.
The rules and map
The map for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: which one is it?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs a procedural map, generated by the game, of size 5,096 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Monsters Land.
The rules and settings of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: what are they?
By its own name, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 gathers at 10x. Groups are capped at 8 players, the standard default. Play is pve, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
The players
What population does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 carry?
1 players are on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at present; the slot count is 100. Averaged across seven days, 1 players; the peak reached 6. The busiest hour of the last 48 was 23:00 UTC, averaging 5 players.
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 sit in the rankings?
The player-hour table over seven days puts [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at #2,837, and #1,068 for Europe, within the top 13% of all ranked servers.
Tag and list record
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 fits: 10x Rust servers, EU Rust servers: the records, Modded Rust servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
The tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: what do they signify?
These tags are [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $ruk1 (Region code): uk1 is the region code; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): In the browser it appears under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 when wipe day arrives?
Across its recent wipes, the busiest point averaged 7 players. 22 hours into the latest wipe the crowd reached its peak.
On what schedule does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe?
The force wipe is the only wipe for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 25 days 23 hours. The tags list wipes as monthly.
Connection
What is the way to join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
To connect, open the console with F1 in Rust and enter client.connect 194.69.160.32:28015. The Launch Rust and join button on this page does the same through Steam.