At press time 11,757 servers64,357 players196 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,809

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:30015 checked 7m ago

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 0 players of a possible 101; over the past week it averaged 1, with a peak of 7. It stands at No. 2,809 of the ranked servers, the top 13%. It last wiped 5d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 10x, modded, carbon, pve.

§ 1Attendance

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 1d 2h. Every Friday at 14:34 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak6

players, last three wipes

Crowd held20%

else halves by day 4.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:341d 2h
Thu 5 Nov, 19:00 FW7d 7h
Fri 6 Nov, 14:348d 2h
Fri 13 Nov, 14:3415d 2h
Fri 20 Nov, 14:3422d 2h
Fri 27 Nov, 14:3429d 2h
Thu 3 Dec, 19:00 FW35d 7h
Fri 4 Dec, 14:3436d 2h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC5d ago 7 – running 3
Fri 16 Oct, 13:45 UTC12d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:50 UTC19d ago 5 held half 7 days 2
Thu 1 Oct, 18:00 UTC FW27d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC33d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC40d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|4/200 EU · groups of 10+ · 10x · weekly · 6 on average
  2. 2 [SEA] CrustyRusty | 10x PvE8/50 EA · groups of 8+ · 10x · weekly · 5 on average
  3. 3 RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]2/101 groups of 8+ · 100000x · weekly · 4 on average
  4. 4 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr4/101 EU · groups of 8+ · 100000x · weekly · 4 on average
  5. 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS1/100 NA · groups of 8+ · 1e+06x · weekly · 4 on average
  6. 6 RGN 100000x PvE [Events|Purge|Zombies|SkillTree]1/100 NA · groups of 8+ · 100000x · weekly · 3 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: which one?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles the update.

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

Online: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is up as of the latest refresh. A restart came about 10 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 163 of 168 hours, 97% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] like?

For the last 48 hours the average was 57 server fps, with a low of 39. The entity count reached 149,406: buildings, deployables and all else in the world. Up to 4,711 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 195.60.166.227:30015 — that is the address.

Rules, settings, map

What map is in use on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,500 with seed 1709423699. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?

A rate of 10x for gathering is what the name of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] states. The group limit is 8 players, the game's default. Play is roleplay, roleplay rules, jobs and towns. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What population does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] carry?

At the latest count RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] has 0 players, with 101 slots in total. Over seven days the mean is 1 players, with a peak of 7. Of the last 48 hours, 19:00 UTC drew the highest average: 3 players.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The seven-day player-hour table places RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,809, within the top 13% of ranked servers.

Tags, lists

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How should the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] be read?

These tags are RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): The cycle is weekly; ^r (Roleplay): Set up for roleplay; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: what should be expected?

The average peak across recent wipes was 6 players. 22 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 20% of recent wipes. In those cases the crowd dropped below half by day 4.5.

On what schedule does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

Of note: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipes on a every Friday at 14:34 UTC rhythm. The records show the next wipe due on Friday 30 October at 14:34 UTC. Of note: the current world is 5 days 21 hours old. Its tags carry a weekly wipe schedule.

Joining the server

What is the way to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 195.60.166.227:30015. https://www.rust-gaming-nation.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp101
Max players The server holds 101 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly The cycle is weekly.

Gameplay

^r
Roleplay Set up for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.