At press time 11,621 servers36,576 players57 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,821

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 11m ago

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is a Rust server. At the last count it had 2 players of a possible 75; over the past week it averaged 3, with a peak of 12. It stands at No. 1,821 of the ranked servers, the top 8%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
02.557.51004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to [US] The Haven PvE we have a variety of quality life plugins to make the server better for our players. If you are from the UK we have a UK based server you can play on you can find this server from our discord or by hitting F1 then typing client.connect 216.126.207.136 and this will connect you to the server. Our Servers wipe monthly on force wipe. Active Staff & Mods. Plugins: NoDecay (Only Twig will Decay). RaidableBases(PVE). SkillTree. Water Event. Junkyard Event. Harbor Event. BackPacks. Heli Signals. Building Skins. Building Grades. Base Repair. Building Workbench(Extents work bench Range). In-game Rules: 1) No stealing or looting anybody else's stuff. This includes looting drops, boxes or taking loot from a monument that they are doing. 2) Monuments are first come first serve. (Monuments are automatically claimed to you) If someone claims before you, allow them time to clear it and gather their loot. (Supermarkets, Gas Stations, Light House & Mining Outpost do not need to be claimed). 3) Bradley can only be claimed once per day unless server is quiet (Must be at launch to claim). 4) If someone has tagged Chad before you, give them time to take him down. 5) If you are doing a monument, they get automatically claimed to you, apart from Crates, Brad, Chad, Raids and Events theses still need to be claimed. 6) Toxicity, racism, or harassment of any kind in global chat, team

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing51/200 NA · groups of 8+ · monthly · 52 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing43/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps47/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet40/100 NA · no group limit · 1x · monthly · 32 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 36/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!9/420 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is [US] [PVE] The Haven | No Killing | No Decay | No Stealing on?

Rust network protocol 2635 and build 168909 on Linux is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [US] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it up?

Online: [US] [PVE] The Haven | No Killing | No Decay | No Stealing is up as of the latest refresh. The uptime it reports puts the last restart at about 20 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 8 October 2026.

What is the performance of [US] [PVE] The Haven | No Killing | No Decay | No Stealing like?

For the last 48 hours the average was 60 server fps, with a low of 59. The entity count reached 217,441: buildings, deployables and all else in the world. Of note: memory use reached 5,082 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing points to North America, though no region tag is published. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 199.231.233.69:28015 — that is the address.

Rules, settings, map

What map does [US] [PVE] The Haven | No Killing | No Decay | No Stealing put players on?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing runs a procedural map, generated by the game, of size 4,500 with seed 956380. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing states no rate for gathering. Groups are capped at 8 players, the standard default. Play is roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does [US] [PVE] The Haven | No Killing | No Decay | No Stealing get?

The record for [US] [PVE] The Haven | No Killing | No Decay | No Stealing shows 2 players, against a capacity of 75. Over seven days the mean is 3 players, with a peak of 12. At 23:00 UTC, over the last 48 hours, the mean was 8 players, the highest of any hour.

What position does [US] [PVE] The Haven | No Killing | No Decay | No Stealing hold among Rust servers?

On player hours over seven days [US] [PVE] The Haven | No Killing | No Decay | No Stealing ranks #1,821, inside the top 8% of all ranked servers.

Tags, lists

[US] [PVE] The Haven | No Killing | No Decay | No Stealing sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [US] [PVE] The Haven | No Killing | No Decay | No Stealing fits: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing: what do they signify?

These tags are [US] [PVE] The Haven | No Killing | No Decay | No Stealing's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^r (Roleplay): Roleplay rules apply; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

When does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?

From the force wipe comes the estimate of [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 26 days 9 hours ago. A monthly wipe schedule is published in its tags.

How to join

What is the way to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 199.231.233.69:28015. The server's website is recorded as https://the-haven-pve.tebex.io/..

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp75
Max players Slot count: 75.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.