An entry in the registerNo. 6,981
Local Test
Offline 2.26.250.204:28115 checked 16h ago
Local Test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,981 of the ranked servers, the top 31%. It makes a new world every few hours (7 this week), resets rather than wipes. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers, and No. 297 of the duo servers (top 71%). Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:41 UTC23h ago | – | – | – | 1 |
| Tue 27 Oct, 23:15 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 21:05 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 21:34 UTC6d ago | 1 | – | 4.9 days | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 09:52 UTC6d ago | 1 | – | 0.5 days | 0 |
| Wed 14 Oct, 16:00 UTC14d ago | 1 | held half | 7.7 days | 1 |
| Sun 11 Oct, 21:10 UTC17d ago | 1 | held half | 2.8 days | 1 |
| Sat 10 Oct, 15:44 UTC18d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC19d ago | 1 | – | 0.8 days | 1 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50%0/50 SA · duo · monthly · 5 on average
- 2 k1 solo duo2/50 NA · duo · monthly · 2 on average
- 3 RaidLab200/50 groups of 8+ · 28 on average
- 4 CSL | EU Staging4/64 EU · groups of 8+ · 23 on average
- 5 -2stoned 2x | Monthly | Solos | Beginner Friendly | Low Decay3/150 EU · solo · 2x · monthly · 7 on average
- 6 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.104/300 EU · groups of 8+ · monthly · 3 on average
§ 6Questions answeredfrom the figures in this entry
The record
The Rust version for Local Test: which one?
Rust network protocol 2635 and build 168909 on Windows is what Local Test runs. The protocol must match on your game to join; the update comes through Steam.
Is Local Test up, and how steady is its uptime?
Local Test shows offline as of the latest refresh, last seen 16 hours ago. The records show 16% uptime over the last 7 full days: 27 of 168 hours up. Rust Server Stats records a first sighting on 18 September 2026.
In which location does Local Test sit?
No region is published by Local Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 2.26.250.204:28115 stands the address.
The rules and map
What map does Local Test put players on?
Generation by the game gives Local Test its procedural map.
What settings and rules does Local Test run?
No gather rate appears in the name of Local Test. The group cap is 2 players (duo). survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Local Test?
Local Test is offline at present; the last response came 16 hours ago. The seven-day record: an average of 1 players and a peak of 1. At 20:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does Local Test hold among Rust servers?
The seven-day player-hour table places Local Test at #6,981, within the top 31% of ranked servers. The duo table places it at #297.
Tag and list record
Where does Local Test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Local Test is placed in these lists: Servers with a group limit of 2 and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
How should the tags on Local Test be read?
These tags are Local Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts2 (Group limit): 2 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Local Test: what does it show?
Those resets every few hours are not wipes, and Local Test keeps no wipe schedule for them.
How to join
What is the way to join Local Test?
To connect, open the console with F1 in Rust and enter client.connect 2.26.250.204:28115. The Launch Rust and join button on this page does the same through Steam.