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An entry in the registerNo. 15,183

Trust Issues

Online EU 208.115.206.26:28215 checked 14m ago

Trust Issues is a Rust server in Europe. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 15,183 of the ranked servers, the top 68%, and No. 2544 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla.

§ 1Attendance

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 10h
Thu 3 Dec, 19:00 FW35d 10h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long269/250 EU · groups of 12+ · monthly · 319 on average
  2. 2 Rusty Moose |EU Monthly|145/200 EU · groups of 12+ · monthly · 216 on average
  3. 3 [EU East] Facepunch 463/350 EU · groups of 8+ · monthly · 172 on average
  4. 4 [EU] Facepunch 172/400 EU · groups of 8+ · monthly · 161 on average
  5. 5 Rustafied.com - EU Long - Large52/100 EU · groups of 16+ · monthly · 128 on average
  6. 6 Magic Rust — Long | Kлaccикa x1 | Pyccкий92/300 EU · groups of 150+ · 1x · monthly · 124 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Trust Issues on?

The server Trust Issues is on Rust network protocol 2634 and build 167584, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Trust Issues up, and how steady is its uptime?

Trust Issues currently answers as online. Of note: the reported uptime places the last restart about 2 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Trust Issues perform?

The records show an average of 111 server fps over 48 hours, never below 78. Buildings, deployables and the rest brought the entity count to a high of 99,596. Up to 3,031 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does Trust Issues sit?

In Europe, Trust Issues lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 208.115.206.26:28215 stands the address.

Settings and map

What map does Trust Issues put players on?

Trust Issues runs a procedural map, generated by the game, of size 4,250 with seed 1332784174. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Trust Issues run?

No gather rate appears in the name of Trust Issues. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

The players

What population does Trust Issues carry?

0 players are on Trust Issues at present; the slot count is 50. Over seven days the mean is 0 players, with a peak of 1.

Where does Trust Issues sit in the rankings?

Ranked on seven-day player hours, Trust Issues holds #15,183, with #2,544 in Europe; the top 68% of ranked servers includes it.

The tags and lists

Where does Trust Issues appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Trust Issues: EU Rust servers: the records, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on Trust Issues be read?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; EU (Europe): Europe is where the server browser lists it — that is the set of tags Trust Issues publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Trust Issues when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Trust Issues wipe?

Trust Issues wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 27 days 4 hours old. A monthly wipe schedule is published in its tags.

Connection

What is the way to join Trust Issues?

To connect, open the console with F1 in Rust and enter client.connect 208.115.206.26:28215. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.