At press time 11,663 servers33,677 players84 fresh wipes Revised every five minutes
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An entry in the registerNo. 3,377

[RU] Sentinel Project | Классика

Online EU 212.22.93.106:28034 checked 9m ago

[RU] Sentinel Project | Классика is a Rust server in Europe, one of the sentinelproject.ru servers. At the last count it had 0 players of a possible 50; over the past week it averaged 1, with a peak of 7. It stands at No. 3,377 of the ranked servers, the top 15%, and No. 1260 in Europe. It last wiped 17d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, oxide.

§ 1Attendance

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Thu 3 Dec, 19:00 FW35d 15h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:51 UTC17d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long117/200 EU · groups of 12+ · monthly · 319 on average
  2. 2 Rusty Moose |EU Monthly|79/200 EU · groups of 12+ · monthly · 216 on average
  3. 3 [EU East] Facepunch 423/350 EU · groups of 8+ · monthly · 174 on average
  4. 4 [EU] Facepunch 161/400 EU · groups of 8+ · monthly · 161 on average
  5. 5 Rustafied.com - EU Long - Large49/100 EU · groups of 16+ · monthly · 128 on average
  6. 6 Magic Rust — Long | Kлaccикa x1 | Pyccкий25/300 EU · groups of 150+ · 1x · monthly · 125 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [RU] Sentinel Project | Классика operate?

The server [RU] Sentinel Project | Классика is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is [RU] Sentinel Project | Классика up, and how steady is its uptime?

[RU] Sentinel Project | Классика currently answers as online. A restart came about 6 days 5 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does [RU] Sentinel Project | Классика hold a steady frame?

For the last 48 hours the average was 63 server fps, with a low of 27. Of note: 49,682 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,825 MB. What players feel as lag: fps running low and entities climbing.

Where does [RU] Sentinel Project | Классика operate from?

The EU tag places [RU] Sentinel Project | Классика in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 212.22.93.106:28034 stands the address.

Rules, settings, map

What map does [RU] Sentinel Project | Классика put players on?

[RU] Sentinel Project | Классика runs a procedural map, generated by the game, of size 3,000 with seed 4008745415. RustMaps can display it from this page, since equal size and seed yield the same map.

What does [RU] Sentinel Project | Классика set down in the way of rules and settings?

The name of [RU] Sentinel Project | Классика states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Player record

What population does [RU] Sentinel Project | Классика carry?

The record for [RU] Sentinel Project | Классика shows 0 players, against a capacity of 50. Averaged across seven days, 1 players; the peak reached 7. Of the last 48 hours, 15:00 UTC drew the highest average: 2 players.

Where does [RU] Sentinel Project | Классика sit in the rankings?

Ranked on seven-day player hours, [RU] Sentinel Project | Классика holds #3,377, with #1,260 in Europe; the top 15% of ranked servers includes it.

The tags and lists

Where does [RU] Sentinel Project | Классика appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [RU] Sentinel Project | Классика fits: EU Rust servers: the records, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on [RU] Sentinel Project | Классика?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; EU (Europe): The server browser files it under Europe — that is the set of tags [RU] Sentinel Project | Классика publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Which operator stands behind [RU] Sentinel Project | Классика?

No other server we track uses the sentinelproject.ru hostname that [RU] Sentinel Project | Классика publishes.

Wipe record

Wipe day on [RU] Sentinel Project | Классика: what should be expected?

The average peak across recent wipes was 3 players. 1 hours into the latest wipe the crowd reached its peak.

The wipe timetable for [RU] Sentinel Project | Классика: what does it show?

[RU] Sentinel Project | Классика wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 17 days 11 hours old. A monthly wipe schedule is published in its tags.

Connection

What is the way to join [RU] Sentinel Project | Классика?

To connect, open the console with F1 in Rust and enter client.connect 212.22.93.106:28034. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/vn3swCwEQD.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.