An entry in the registerNo. 2,176
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28018 checked 10m ago
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 1 players of a possible 101; over the past week it averaged 2, with a peak of 8. It stands at No. 2,176 of the ranked servers, the top 10%. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 1000x, modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Friday 30 October, 14:42 UTC, in 14h. Every Friday at 14:42 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5.5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 14:42 | 14h |
| Thu 5 Nov, 19:00 FW | 6d 19h |
| Fri 6 Nov, 14:42 | 7d 14h |
| Fri 13 Nov, 14:42 | 14d 14h |
| Fri 20 Nov, 14:42 | 21d 14h |
| Fri 27 Nov, 14:42 | 28d 14h |
| Thu 3 Dec, 19:00 FW | 34d 19h |
| Fri 4 Dec, 14:42 | 35d 14h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8 | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS4/100 NA · groups of 8+ · 1000x · weekly · 2 on average
- 2 RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]1/101 groups of 8+ · 1000x · weekly · 2 on average
- 3 RGN 1000x PvE [Events|Purge|Zombies|SkillTree]0/100 NA · groups of 8+ · 1000x · weekly · 1 on average
- 4 RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]2/100 NA · groups of 8+ · 1000x · weekly · 1 on average
- 5 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|2/200 EU · groups of 10+ · 10x · weekly · 6 on average
- 6 [SEA] CrustyRusty | 10x PvE0/50 EA · groups of 8+ · 10x · weekly · 5 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: which one?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Online: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is up as of the latest refresh. The uptime it reports puts the last restart at about 11 hours ago. In the last 7 full days it was up for 165 of 168 hours, 98% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame?
For the last 48 hours the average was 29 server fps, with a low of 21. The entity count reached 176,980: buildings, deployables and all else in the world. The memory peak was 5,430 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
No region appears for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 216.39.240.13:28018 — that is the address.
Rules, settings, map
The map for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: which one is it?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 5,000 with seed 14886769. The map repeats with the same size and seed; this page links to it on RustMaps.
What does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] set down in the way of rules and settings?
A rate of 1000x for gathering is what the name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states. Eight players per group is the default and the limit here. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
How full does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] get?
The record for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] shows 1 players, against a capacity of 101. Averaged across seven days, 2 players; the peak reached 8. At 00:00 UTC, over the last 48 hours, the mean was 5 players, the highest of any hour.
What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Ranked by player hours over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] stands at #2,176, in the top 10% overall.
The tags and lists
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings attach to the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The standard survival game; mp101 (Max players): Slot count: 101; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^r (Roleplay): This one is for roleplay; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: what should be expected?
Across its recent wipes, the busiest point averaged 7 players. 3 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 20% of recent wipes. By day 5.5, in the wipes that did not, the crowd fell below half.
When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow a rhythm of every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. Of note: the current world is 6 days 9 hours old. Its tags carry a weekly wipe schedule.
How to join
What is the way to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.13:28018. https://www.rust-gaming-nation.com/ carries the server's website.