An entry in the registerNo. 2,448
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28068 checked 13m ago
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 1 players of a possible 101; over the past week it averaged 2, with a peak of 7. It stands at No. 2,448 of the ranked servers, the top 11%. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 1000x, modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Friday 30 October, 14:41 UTC, in 20h. Every Friday at 14:41 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 14:41 | 20h |
| Thu 5 Nov, 19:00 FW | 7d 1h |
| Fri 6 Nov, 14:41 | 7d 20h |
| Fri 13 Nov, 14:41 | 14d 20h |
| Fri 20 Nov, 14:41 | 21d 20h |
| Fri 27 Nov, 14:41 | 28d 20h |
| Thu 3 Dec, 19:00 FW | 35d 1h |
| Fri 4 Dec, 14:41 | 35d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:52 UTC20d ago | 7 | halved by day 6 | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC34d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]2/101 groups of 8+ · 1000x · weekly · 2 on average
- 2 CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS4/100 NA · groups of 8+ · 1000x · weekly · 2 on average
- 3 RGN 1000x PvE [Events|Purge|Zombies|SkillTree]0/100 NA · groups of 8+ · 1000x · weekly · 1 on average
- 4 RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]1/100 NA · groups of 8+ · 1000x · weekly · 1 on average
- 5 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|6/200 EU · groups of 10+ · 10x · weekly · 6 on average
- 6 [SEA] CrustyRusty | 10x PvE3/50 EA · groups of 8+ · 10x · weekly · 5 on average
§ 8Questions answeredfrom the figures in this entry
The record
On which Rust version does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] operate?
The server RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] currently answers as online. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 165 of 168 hours up in the last 7 full days, or 98% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] like?
The records show an average of 29 server fps over 48 hours, never below 7. Of note: 147,837 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,817 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit?
No region appears for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 216.39.240.13:28068 — that is the address.
Rules, settings, map
What map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] put players on?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,500 with seed 674966623. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
A rate of 1000x for gathering is what the name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states. Eight players per group is the default and the limit here. roleplay is the game mode, roleplay rules, jobs and towns. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What population does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?
1 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at present; the slot count is 101. Averaged across seven days, 2 players; the peak reached 7. At 16:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.
Against other Rust servers, how is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] ranked?
On player hours over seven days RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,448, inside the top 11% of all ranked servers.
Tag and list record
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings attach to the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
These tags are RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): A wipe every week; ^r (Roleplay): This one is for roleplay; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Across its recent wipes, the busiest point averaged 6 players. 29 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 40% of recent wipes. The fall below half came by day 5 where the crowd did not hold.
The wipe timetable for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: what does it show?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow a rhythm of every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is when the next wipe is due. The world now in play was generated 6 days 3 hours ago. A weekly wipe schedule is published in its tags.
How to join
What is the way to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.13:28068. The server's website is recorded as https://www.rust-gaming-nation.com/.