An entry in the registerNo. 3,696
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28029 checked 9m ago
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is a Rust server. At the last count it had 1 players of a possible 101; over the past week it averaged 1, with a peak of 4. It stands at No. 3,696 of the ranked servers, the top 17%. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 50x, modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Friday 30 October, 14:47 UTC, in 17h. Every Friday at 14:47 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1.5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 14:47 | 17h |
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Fri 6 Nov, 14:47 | 7d 17h |
| Fri 13 Nov, 14:47 | 14d 17h |
| Fri 20 Nov, 14:47 | 21d 17h |
| Fri 27 Nov, 14:47 | 28d 17h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
| Fri 4 Dec, 14:47 | 35d 17h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:47 UTC6d ago | 3 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 7 | halved by day 2 | 7 days | 1 |
| Fri 9 Oct, 13:54 UTC20d ago | 5 | held half | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW28d ago | 4 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC34d ago | 7 | halved by day 1 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC41d ago | 4 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|3/200 EU · groups of 10+ · 10x · weekly · 6 on average
- 2 [SEA] CrustyRusty | 10x PvE0/50 EA · groups of 8+ · 10x · weekly · 5 on average
- 3 RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]13/101 groups of 8+ · 100000x · weekly · 4 on average
- 4 RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr2/101 EU · groups of 8+ · 100000x · weekly · 4 on average
- 5 CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS6/100 NA · groups of 8+ · 1e+06x · weekly · 4 on average
- 6 RGN 100000x PvE [Events|Purge|Zombies|SkillTree]8/100 NA · groups of 8+ · 100000x · weekly · 3 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: which one?
The server RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it up?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] currently answers as online. Of note: the reported uptime places the last restart about 8 hours ago. Of note: 165 of 168 hours up in the last 7 full days, or 98% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] like?
Server fps averaged 29 over the last 48 hours; the low was 5. Of note: 162,634 entities at the peak, counting buildings, deployables and the rest. Up to 4,851 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] operate from?
No region appears for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 216.39.240.13:28029 — that is the address.
Rules, settings, map
What map is in use on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 5,000 with seed 86329953. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: what are they?
A rate of 50x for gathering is what the name of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] states. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The record for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] shows 1 players, against a capacity of 101. Averaged across seven days, 1 players; the peak reached 4. Of the last 48 hours, 15:00 UTC drew the highest average: 3 players.
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
The seven-day player-hour table places RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,696, within the top 17% of ranked servers.
The tags and lists
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Server Stats lists and filters?
On Rust Server Stats, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is placed in these lists: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings attach to the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
These tags are RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp101 (Max players): 101 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^r (Roleplay): Set up for roleplay; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Averaged over recent wipes, the crowd reached 5 at its busiest. 22 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 60% of recent wipes. By day 1.5, in the wipes that did not, the crowd fell below half.
When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
The rhythm of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. Friday 30 October at 14:47 UTC is when the next wipe is due. The world now in play was generated 6 days 6 hours ago. Its tags carry a weekly wipe schedule.
Joining the server
What is the way to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.13:28029. A website is listed for the server: https://www.rust-gaming-nation.com/.